Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19.98. The latest store price is $19.99.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price | |
| $19.98 | Unity First Price 2026-08-07 2026-08-07 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Apex Secure Vault: Anti-Cheat Save System
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
Apex Secure Vault is a production-ready, military-grade save architecture designed to completely secure your game's data without writing complex boilerplate code. Just add a simple `[SaveState]` attribute to your variables, and the system handles the rest.
Under the hood, it uses true AES-256 encryption, device-bound checksum verification (to prevent players from downloading and sharing 100% completion save files), and memory-obfuscated data types to block runtime memory tampering.
It is built for performance. Utilizing purely asynchronous operations (`Task` / `await`), the vault reads and writes data in the background, ensuring zero frame drops even during heavy saving routines.
CORE FEATURES:
- One-Line Setup: Simply add the `[SaveState]` attribute to any field or property. No manual JSON packing or complex serialization logic required.
- Military-Grade Security: All saved data is heavily encrypted using standard AES-256 with dynamically generated salts and PBKDF2 key derivation.
- Anti-Cheat Memory Obfuscation: Drop-in replacements for standard types (`ApexInt`, `ApexFloat`) that automatically hide their values in RAM, rendering memory scanners utterly useless.
- Anti-Save Sharing: Checksum verification is bound to the specific Device ID. If a player copies a save file from another device or downloaded it online, the vault will detect the mismatch and reject it to prevent cheating.
- Visual Editor Dashboard: A beautifully crafted, built-in custom inspector window allows you to browse, decrypt, verify, and delete save profiles directly inside the Unity Editor without leaving your workflow.
- Asynchronous Processing: Full `async/await` implementation for heavy I/O operations. Saves and loads happen seamlessly in the background without freezing your game or causing frame drops.
- Save Profiles & Auto-Management: Native support for multiple save slots and profiles, with customizable auto-save triggers (Save On Quit, Save On Pause/Background, or Periodic intervals).
- Versioning & Migration: Built-in `ISaveMigration` interface automatically detects version mismatches and allows you to safely update or convert old save files when you release a new game patch.