Unity
Anime Dual Dagger Animation Pack
$15
Rated 0.0/5 from 1 ratings on Unity.
About Anime Dual Dagger Animation Pack
- Theme > Stylized
- Theme > Military & Combat
- Art & Visuals > 3D
Bring fast, stylish anime combat to your game with the Anime Dual Dagger Combat Animation Pack. This pack features a wide range of dynamic dual-dagger attacks designed for anime-style combat systems, assassin characters, rogues, ninjas, and agile fighters.
The animations focus on speed, agility, and fluid combo chains, capturing the energy and exaggerated movement typical of anime action combat. Characters perform rapid slashes, aerial attacks, spinning combos, dash strikes, and powerful finishing moves using two daggers.
These animations are perfect for creating anime action combat systems, character abilities, or fast-paced melee gameplay in RPGs, action games, anime-inspired games, or stylized combat systems.
The pack includes both in-place and root motion versions, giving developers flexibility depending on their gameplay system.
Total Animations: 48 animations in total.
Core combat attacks, combo chains and combo finishers, dash and run attacks, aerial combat attacks, defensive animations, hit reactions and death animation, locomotion animations, and root motion versions of key combat moves.
This allows developers to build a complete anime dual-dagger combat system for their characters.
All animations were created and animated in Autodesk Maya. They can be used in multiple game engines and pipelines including Unreal Engine, Unity, and other game engines that support humanoid animations.
The animations focus on speed, agility, and fluid combo chains, capturing the energy and exaggerated movement typical of anime action combat. Characters perform rapid slashes, aerial attacks, spinning combos, dash strikes, and powerful finishing moves using two daggers.
These animations are perfect for creating anime action combat systems, character abilities, or fast-paced melee gameplay in RPGs, action games, anime-inspired games, or stylized combat systems.
The pack includes both in-place and root motion versions, giving developers flexibility depending on their gameplay system.
Total Animations: 48 animations in total.
Core combat attacks, combo chains and combo finishers, dash and run attacks, aerial combat attacks, defensive animations, hit reactions and death animation, locomotion animations, and root motion versions of key combat moves.
This allows developers to build a complete anime dual-dagger combat system for their characters.
All animations were created and animated in Autodesk Maya. They can be used in multiple game engines and pipelines including Unreal Engine, Unity, and other game engines that support humanoid animations.