About Animated Ghost Shaders & Character (3D, 22+)
- Theme > Stylized
- Theme > Low Poly
- Theme > Fantasy & Mythology
- Art & Visuals > 3D
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
Collection of 22+ ready-to-use ghost shaders created using Shader Graph. The pack also features multiple material variations that allow you to give any object a ghostly appearance.
The included shaders and materials are highly customizable — adjust properties to create unlimited unique ghost effects. Whether you're developing for PC, mobile, or AR platforms, the optimized ghost model and shaders are designed for smooth performance.
Key Features:
- 22+ Ghost Shader Variations – Built with Shader Graph, fully customizable
- Stylized Ghost Character – Cute, low-poly design with Idle animation
- Customizable Materials – Modify color, animation speed, opacity, textures, and more
- Animated Shaders – Dynamic visual effects using Shader Graph
- 22 Ghost Prefabs – Ready-to-use, drag-and-drop friendly
- Physics Ready – Includes colliders and rigidbodies for gameplay use
- Easy to Modify – Beginner-friendly materials, prefabs, and shader settings
- Optimized for Mobile & AR – Lightweight assets for high performance
- Reusable Variations – Includes multiple cute ghost variations for variety
- Commercial Use Allowed – Use freely in both personal and commercial projects
Technical Details:-
- Materials/Shaders : 22+ (Custom Material's made with Shadergraph)
- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)
- Supports on Custom Meshes with Unwrapped UVs: YES
- Animated Shaders : YES
- Model(s) : Little Ghost
- Model format : (.FBX)
- Polygon count : 3788 (Ghost)
- Unwrapped : Yes
- Animations : 1("Idle" for Ghost)
- Prefabs : 22(Ghost)
Shader/Material Properties Overview:
- Fresnel Power – Default value is 3. Controls the edge glow intensity, giving the object a ghost-like appearance.
- Color A & Color B – Dual-color blending for the Fresnel effect, allowing a smooth gradient between two hues.
- Texture 1 (Overlay Texture) – A black-and-white pattern with customizable color, tiling, and offset options.
- Animation X & Y – Adjusts the scrolling speed of Texture 1 along the X and Y axes. Set both to 0 to disable animation.
- Distortion X & Y – Modifies the distortion strength of Texture 1 along the X and Y axes, creating a wavy or ghostly motion.
- Distortion Speed – Controls the rate at which the distortion of Texture 1 animates.
- Texture 2 (Secondary Overlay) – Includes color, offset, tiling, animation (X & Y), and opacity controls for layered effects.
Notes:
Supports URP, HDRP, LWRP, and Built-in Render Pipeline.
This project is submitted using the Built-in Render Pipeline.
If you are using a different render pipeline, you will need to manually assign the appropriate shaders to avoid pink materials.
[Simple conversion guides are included in the asset for switching to other pipelines.]
How to use:-
Simply drag and drop the Prefab/Material's to your Scene/Objects and use it.
The included shaders and materials are highly customizable — adjust properties to create unlimited unique ghost effects. Whether you're developing for PC, mobile, or AR platforms, the optimized ghost model and shaders are designed for smooth performance.
Key Features:
- 22+ Ghost Shader Variations – Built with Shader Graph, fully customizable
- Stylized Ghost Character – Cute, low-poly design with Idle animation
- Customizable Materials – Modify color, animation speed, opacity, textures, and more
- Animated Shaders – Dynamic visual effects using Shader Graph
- 22 Ghost Prefabs – Ready-to-use, drag-and-drop friendly
- Physics Ready – Includes colliders and rigidbodies for gameplay use
- Easy to Modify – Beginner-friendly materials, prefabs, and shader settings
- Optimized for Mobile & AR – Lightweight assets for high performance
- Reusable Variations – Includes multiple cute ghost variations for variety
- Commercial Use Allowed – Use freely in both personal and commercial projects
Technical Details:-
- Materials/Shaders : 22+ (Custom Material's made with Shadergraph)
- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)
- Supports on Custom Meshes with Unwrapped UVs: YES
- Animated Shaders : YES
- Model(s) : Little Ghost
- Model format : (.FBX)
- Polygon count : 3788 (Ghost)
- Unwrapped : Yes
- Animations : 1("Idle" for Ghost)
- Prefabs : 22(Ghost)
Shader/Material Properties Overview:
- Fresnel Power – Default value is 3. Controls the edge glow intensity, giving the object a ghost-like appearance.
- Color A & Color B – Dual-color blending for the Fresnel effect, allowing a smooth gradient between two hues.
- Texture 1 (Overlay Texture) – A black-and-white pattern with customizable color, tiling, and offset options.
- Animation X & Y – Adjusts the scrolling speed of Texture 1 along the X and Y axes. Set both to 0 to disable animation.
- Distortion X & Y – Modifies the distortion strength of Texture 1 along the X and Y axes, creating a wavy or ghostly motion.
- Distortion Speed – Controls the rate at which the distortion of Texture 1 animates.
- Texture 2 (Secondary Overlay) – Includes color, offset, tiling, animation (X & Y), and opacity controls for layered effects.
Notes:
Supports URP, HDRP, LWRP, and Built-in Render Pipeline.
This project is submitted using the Built-in Render Pipeline.
If you are using a different render pipeline, you will need to manually assign the appropriate shaders to avoid pink materials.
[Simple conversion guides are included in the asset for switching to other pipelines.]
How to use:-
Simply drag and drop the Prefab/Material's to your Scene/Objects and use it.