Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity First Price 2026-08-13 2026-08-13 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Animated Direction Marker/Arrow Shader Graph (URP)
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
Create professional-looking animated direction markers with a lightweight Shader Graph solution designed for the Universal Render Pipeline (URP).
This package is ideal for racing games, driving simulators, endless runners, parking systems, factories, airports, sci-fi environments, navigation paths, and any project that requires animated directional indicators.
The shader uses UV scrolling to create a smooth flowing arrow animation without requiring complex scripts, making it simple to integrate into existing projects.
Features
Animated scrolling arrow effect
Built entirely with Shader Graph
Optimized for Universal Render Pipeline (URP)
Easy to customize
Lightweight and mobile-friendly
Includes demo scene
Ready-to-use prefabs
Easy material setup
No scripting required
Customization
The shader allows you to customize:
Scroll Speed
Scroll Direction
Arrow Texture
Color
Emission Intensity (if enabled)
Custom Mesh Support
The shader can be used on your own meshes.
Important: Ensure your model has proper UV mapping created in Maya or Blender. The scrolling animation follows the mesh UV layout, so correctly aligned UVs are required for the arrows to move in the intended direction.