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Animate UI for Unity Like After Effects preview
Unity

Animate UI for Unity Like After Effects

By MotiLayer Tools

$39.99

About Animate UI for Unity Like After Effects

  • Tools, Systems & Learning > Development Tools & Automation
UI Animation & Workflow Toolkit is a collection of focused Unity tools built for UI animators, motion designers, technical artists, and developers who want to reduce repetitive Editor work.
ANIMATION & KEYFRAME TOOLS
Curve Flow — apply a reusable easing curve to multiple selected keyframe ranges while preserving their start and end values.
Frame Offset — stagger selected animation curves and keyframes to build cascades and sequential motion.
Key Value Offset — adjust selected keyframe values without rebuilding animation curves manually.
Posterize Time — convert smooth animation timing into controlled stepped motion.
Animation Randomizer — add configurable variation to animation timing and values.
Expression Linker — link animation properties through configurable expressions.
Bezier Curve Motion — create and bake path-based motion.
Animation Path Fixer — repair animation binding paths after hierarchy changes.
Apply Last Frame — apply the final state of an Animation Clip to a target object.
Keep Last Frame Only — create a clean final-state clip from an existing animation.

UI & MATERIAL WORKFLOW
MatKeyframer — animate shader float, color, texture transform, and Vector4 properties through independent material instances.
Quick UI Builder — speed up common UGUI construction tasks.

ASSET & EFFECT WORKFLOW
Asset Favorites — organize and reopen frequently used project assets.
Prefab Browser — find and browse prefabs using hierarchy path matching.
Particle Browser — preview, collect, import, and reuse particle prefabs.
PSD Importer — export visible PSD layers and rebuild the hierarchy as a UGUI prefab, including layout and text information. Exported textures are padded to dimensions divisible by four.

WHY USE IT?
Instead of repeatedly editing curves, shifting keys, rebuilding UI hierarchies, searching for effects, or manually reconstructing PSD layouts, the toolkit turns these jobs into focused, repeatable actions inside the Unity Editor.

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