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ANDZ ★ THEME MANAGER [Graphics/Fonts/Selectables/Prefabs] preview
Unity

ANDZ ★ THEME MANAGER [Graphics/Fonts/Selectables/Prefabs]

By andzq

$20

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $10. The latest store price is $20.

Recorded prices for ANDZ ★ THEME MANAGER [Graphics/Fonts/Selectables/Prefabs] 4 price observations from Aug 11, 2026 to Nov 5, 2026. Lowest recorded price $10. Exact dates and prices are listed below. $0.00 $10.00 $20.00 Aug 11, 2026: $20. Unity First Price 2026-08-11 2026-08-11 Aug 11, 2026: $10. Unity New Release Discount 2026-08-11 2026-08-25 Aug 11, 2026: $10. Unity New Release Discount 2026-08-11 2026-08-25 Nov 5, 2026: $20. Latest store price Aug 11, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$20Latest store price
$10Unity New Release Discount 2026-08-11 2026-08-25
$10Unity New Release Discount 2026-08-11 2026-08-25
$20Unity First Price 2026-08-11 2026-08-11

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About ANDZ ★ THEME MANAGER [Graphics/Fonts/Selectables/Prefabs]

  • Tools, Systems & Learning > Development Tools & Automation
Changing colors or fonts across your UI means opening component after component. The Theme Manager makes this easier. Link elements once then style your entire UI in just a few clicks.

Store colors, fonts and button styles in preset files. Open the Theme Editor, drag UI elements into named slots to link them. Done. You can now switch themes in one click.

Preset System
Three types of presets cover everything your UI needs.
• Color presets: named color slots stored as assets. Edit one and all linked elements update.
• Font presets: font asset, style, size and spacings.
• Selectable presets: Color Tint, Sprite Swap and Animation transitions.

Collections
Presets are grouped into Collections. A Collection holds multiple presets (e.g. Dark Mode, Light Mode) and ensures that they remain compatible. Switch between them without anything breaking.

Color Palette Generator
Drop any image and it extracts a clean set of colors automatically. You may then edit the colors and export them directly as a color preset asset. Sort by coverage, hue, brightness, saturation, position, temperature or value.

Runtime Theme Switching
At runtime the theme change can be instant or animated. Elements can all switch at once, stagger across the screen by position, ripple down the hierarchy or each wait a random delay. Lerp duration and easing are configurable per call.

Editor Workflow
• Scene sync: select an object in the scene and it highlights in the editor window.
• Live previews: sprite thumbnails, font rendering and interactive button state preview.
• Prefab support: all instances of a prefab share one entry.
• Search, sort and filter the element list.
• Full undo on every editor action.

Technical
• Unity 6+, TextMeshPro required.
• 100% C# source, no DLLs, no dependencies.
• All presets are ScriptableObjects, reusable across any scene.
• ThemePalette singleton supports DontDestroyOnLoad for cross-scene use.
• Scripting API: switch presets from code and subscribe to change events.

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Prices and availability may change.