Alchemy Kit - Blockout & Gameplay Prototype Pack
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $6.99. The latest store price is $6.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $6.99 | Latest store price | |
| $6.99 | Unity First Price 2026-10-20 2026-10-20 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Alchemy Kit - Blockout & Gameplay Prototype Pack
- Art & Visuals > 3D
This is a blockout-ready asset pack for programmers and designers who need to prototype an alchemy-based mechanic or environment before committing to final art. Workbenches, shelves, cauldrons, potions, ingredients, tools and more — all as clean, color-ready Static Meshes built for greyboxing.
Each asset is designed with gameplay intent in mind, not just decoration. Grab objects, stack ingredients, fill containers, test UI interactions — the meshes are sized, named and organized so you can drop them into your scene and start testing immediately.
No blueprints. No code. No programming knowledge required. Just the 3D props you need to validate your gameplay design.
Color & grid — built for iteration
Every asset uses a simple, flat material setup that makes color testing effortless:
Change any color in seconds — swap the base color parameter directly in the material instance.
Toggle the grid on or off — a built-in grid overlay helps you check proportions and spacing during blockout.
Ideal for testing color palettes across your entire environment before creating any final textures.
This workflow saves hours — iterate your visual language at the blockout stage, not after your art is done.
This pack contains static meshes only. No blueprints, no animations, no gameplay logic. It is designed to complement your own code and systems.