Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.50. The latest store price is $15.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price | |
| $7.50 | Unity New Release Discount 2026-09-15 2026-09-29 | |
| $7.50 | Unity New Release Discount 2026-09-15 2026-09-29 | |
| $15 | Unity First Price 2026-09-15 2026-09-15 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Alchemist's Corner. Liquid Shader & Potions
- Theme > Fantasy & Mythology
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
Potions that behave like liquid.
Tilt a bottle and the surface stays level. Lift it and the liquid rides along. Shake it and it leans into the movement, overshoots, rocks back and keeps rippling for a few seconds. All of it runs from the object's own transform matrix, so bottles can be carried, parented to a hand, animated or thrown with no per-frame script cost.
One shared material drives unlimited potions. Every bottle gets its own colour, glow, fill level and bubbles through a MaterialPropertyBlock. no duplicated materials piling up in your project.
Tilt a bottle and the surface stays level. Lift it and the liquid rides along. Shake it and it leans into the movement, overshoots, rocks back and keeps rippling for a few seconds. All of it runs from the object's own transform matrix, so bottles can be carried, parented to a hand, animated or thrown with no per-frame script cost.
One shared material drives unlimited potions. Every bottle gets its own colour, glow, fill level and bubbles through a MaterialPropertyBlock. no duplicated materials piling up in your project.