About Airwaves for Game Creator 2
A radio for your Game Creator 2 game. Tune between stations, skip tracks, and read now playing info directly from nodes. Music survives scene changes, so a car radio works seamlessly.
Drop an Airwaves Radio Player into a scene; it holds all your stations. Define each station with a name and a list of songs, and add optional DJ voice lines and static bursts for a live feel. Press Play to test stations using the live inspector controls.
Core actions include Radio Play, Stop, Toggle Power, Set Volume; set stations by number or name, tune up/down; next/previous track; conditions such as Radio Is Playing, Radio Is On Station, and properties for current track, artist, and station. Events fire when the track or station changes.
Full source code in clean C# is provided in its own namespace, so you can learn from it, tweak it, and make it yours. Built and tested on Unity 6.3 LTS, it needs Game Creator 2 Core and no other assets. It is not an internet radio streamer and works offline on every platform.
Drop an Airwaves Radio Player into a scene; it holds all your stations. Define each station with a name and a list of songs, and add optional DJ voice lines and static bursts for a live feel. Press Play to test stations using the live inspector controls.
Core actions include Radio Play, Stop, Toggle Power, Set Volume; set stations by number or name, tune up/down; next/previous track; conditions such as Radio Is Playing, Radio Is On Station, and properties for current track, artist, and station. Events fire when the track or station changes.
Full source code in clean C# is provided in its own namespace, so you can learn from it, tweak it, and make it yours. Built and tested on Unity 6.3 LTS, it needs Game Creator 2 Core and no other assets. It is not an internet radio streamer and works offline on every platform.