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AI DevKit PRO - Local AI, RAG, Tools preview
Unity

AI DevKit PRO - Local AI, RAG, Tools

By Glitch9 Inc.

$39.99

Rated 5.0/5 from 9 ratings on Unity.

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Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $39.99. The latest store price is $39.99, matching the lowest recorded price shown here.

Recorded prices for AI DevKit PRO - Local AI, RAG, Tools 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $39.99. Exact dates and prices are listed below. $0.00 $20.00 $39.99 Nov 1, 2026: $39.99. Latest store price Nov 1, 2026
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$39.99Latest store price

About AI DevKit PRO - Local AI, RAG, Tools

  • Tools, Systems & Learning > Game Templates & Systems
AI DevKit Pro - Unified API for AI Agents(Characters, NPCs, Assistants) across Cloud and Local Providers

Most AI integrations break down fast:
different APIs, different tool formats, different streaming behavior, and duplicated glue code.

AI DevKit Pro gives you one unified API for all major AI providers, plus local model support and built-in agent features.

- OpenAI-style chat workflows
- local-first model servers
- voice input/output pipelines
- tool calling (hosted + local)

Build agent features once. Swap providers without rewriting your app logic.

What Is AI DevKit Pro?

After operating AIDevKit for two years, it became clear that most users are individual developers or small teams with limited budgets.

So this package is now repackaged around offline/local-first AI workflows that can be used for free, while enterprise-scale capabilities are focused in the AIDevKit Enterprise tier.

AI DevKit Pro is built for solo developers and small teams who want practical, production-ready agent behavior without depending on expensive cloud-only stacks.

How AI DevKit Pro Saves You Time

- Use one runtime across multiple providers instead of rewriting integration code per API.
- Start from built-in agent foundations (memory, streaming, tools, voice) instead of assembling them from scratch.
- Switch between cloud and local/offline backends with minimal project-side refactoring.
- Move faster from prototype to production with Unity-ready demos and reusable workflows.

What You Can Build with AI DevKit Pro?

- AI NPC characters with memory, personality, and tool-based actions
- Voice-interactive NPCs for dialogue-heavy RPG/adventure gameplay
- AI quest assistants that explain goals, hints, and world lore in-context
- Local/offline in-game copilots for sandbox or simulation titles
- Prototype teammate agents for strategy, survival, or co-op mechanics
- AI-powered developer tools inside Unity (content helpers, test bots, data inspectors)

Core Features (Short Summary)

- Multi-API agent runtime with streaming-first architecture (Chat, Responses, Assistants, Realtime).
- Built-in conversation/memory controls (autosave, context limits, summaries, RAG-ready settings).
- Local-first AI support: LM Studio, Ollama, and Sherpa-ONNX for offline STT/TTS.
- Agent tooling for hosted and local execution, including function/tool calls and action workflows.
- Unity-ready demos to help you move from prototype to production quickly.

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Supported Cloud AI Providers

- OpenAI (LLM, TTS/STT, Image, Video, Embedding, Moderation)
- Google Gemini (LLM, TTS/STT, Image, Video, Music)
- ElevenLabs (TTS/STT, Voice Change, Audio Isolation)
- Anthropic Claude (LLM)
- DeepSeek (LLM)
- OpenRouter (LLM, Image)

Supported Local/Offline Providers

- Ollama (LLM)
- LM Studio (LLM)
- Sherpa-Onnx (TTS/STT)

Supported Platforms

- Windows, macOS, Linux
- iOS, Android
- Consoles
- WebGL (integrated but unstable – testers welcome)

This package does not train, validate, or develop AI/ML models. It does not use Unity Offerings, Unity Asset Store content, or Unity-generated outputs for AI/ML training. Any AI requests are initiated by the user and sent only to user-configured providers or local endpoints.

This asset uses UniTask under MIT License. See the Third-Party Notices.txt file in the package for license details.

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