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Aglen Realms - World Core preview
Unity

Aglen Realms - World Core

By Aglen

$19.99

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $19.98. The latest store price is $19.99.

Recorded prices for Aglen Realms - World Core 2 price observations from Aug 5, 2026 to Nov 4, 2026. Lowest recorded price $19.98. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Aug 5, 2026: $19.98. Unity First Price 2026-08-05 2026-08-05 Nov 4, 2026: $19.99. Latest store price Aug 5, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$19.98Unity First Price 2026-08-05 2026-08-05

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Aglen Realms - World Core

  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
  • Theme > Stylized
  • Theme > Low Poly
  • Theme > Nature & Countryside
  • Art & Visuals > 3D
  • Art & Visuals > Textures & Materials
Aglen Realms - World Core is an editor workflow for building tile-based outdoor scenes in Unity without juggling separate terrain, water, and prop tools.

It solves a practical problem: paint ground and liquid on a dual-grid landscape, organize work into levels and layers, then place biome props in the same world hierarchy — all from one window.

WHAT'S INCLUDED
• World Core editor (Landscape + Environment tabs)
• Dual-grid landscape painting (Ground / Liquid, multi-level)
• Environment placement with random rotation, random scale, and surface align
• Shared low-poly mesh library (tiles, liquid, rocks, vegetation, props)
• Toon atlas unlit shaders + water shader
• 3 starter biomes: Grasslands, Frozen Tundra, Golden Desert
• Demo scene + per-biome Scene_* and Showcase scenes (7 total)
• Docs: User Guide + Custom Biome Guide

STARTER BIOMES
• Grasslands — green outdoor base biome
• Frozen Tundra — snow / ice outdoor biome
• Golden Desert — arid outdoor biome

HOW IT WORKS
1. Open Window → Aglen Realms → World Core
2. Landscape tab: add a level, pick a biome, paint Ground / Liquid
3. Environment tab: pick rocks, vegetation, or props and place them in the scene
4. Optional: create your own Biome Definition to extend the system

REQUIREMENTS
• Unity 2022.3 LTS or newer
• Universal Render Pipeline (URP)

NOTES
• Painting and placement work in Edit Mode (exit Play Mode first)
• Premium biomes (for example Volcanic Ashlands, Red Forest, Misty Swamp) are separate packages and appear in the biome list after import
• Custom content you create is yours; Aglen Realms meshes/materials stay under the Asset Store EULA

Suitable for stylized / low-poly / toon outdoor games, prototyping, and indie level blockout that needs a fast path from empty scene to readable environment.

Unity price last checked .

Prices and availability may change.