Current sales News My Tracked Assets Login
Afterlight Boost Arena Vehicle Kit preview
Unity

Afterlight Boost Arena Vehicle Kit

By Afterlight Forge

$34.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $24.49. The latest store price is $34.99.

Recorded prices for Afterlight Boost Arena Vehicle Kit 4 price observations from Aug 26, 2026 to Nov 5, 2026. Lowest recorded price $24.49. Exact dates and prices are listed below. $0.00 $17.50 $34.99 Aug 26, 2026: $24.49. Unity New Release Discount 2026-08-26 2026-09-02 Aug 26, 2026: $24.49. Unity New Release Discount 2026-08-26 2026-09-02 Aug 26, 2026: $34.99. Unity First Price 2026-08-26 2026-08-26 Nov 5, 2026: $34.99. Latest store price Aug 26, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$34.99Latest store price
$34.99Unity First Price 2026-08-26 2026-08-26
$24.49Unity New Release Discount 2026-08-26 2026-09-02
$24.49Unity New Release Discount 2026-08-26 2026-09-02

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Afterlight Boost Arena Vehicle Kit

  • Theme > Retro & Arcade
  • Theme > Modern
  • Art & Visuals > 3D
  • Art & Visuals > VFX
Afterlight Boost Arena Vehicle Kit is a source-included arcade vehicle framework for arena sports, stunt courses, combat driving, and accessible racing games.
START FAST
Begin with three original playable vehicles and distinct balanced, heavy, and agile handling profiles. Swap profiles, tune every force in the Inspector, or use the setup window to turn your own model into a playable vehicle.
ARCADE VEHICLE PHYSICS
- Four-point raycast suspension
- Acceleration, reverse, speed limiting, and speed-aware steering
- Configurable lateral grip and drift grip
- Downforce and upright assistance
- Ground jump, second jump, and directional dodge
- Pitch, yaw, and roll control while airborne
- Configurable center of mass and angular velocity
BOOST AND ARENA GAMEPLAY
- Profile-driven boost force, capacity, burn rate, and optional recovery
- Refillable boost pads with respawn timing
- Twin exhaust particle and light effects
- Public boost state for HUD, audio, and gameplay integration
PRODUCTION WORKFLOW
- Input-package-independent runtime API
- Vehicle setup window for custom models
- Live controller diagnostics in the Inspector
- Collision-aware, speed-reactive chase camera
- Wheel steering and spin animation
- Respawn component and built-in package validator
- Documented integration points for input, AI, replay, and networking layers
INCLUDED CONTENT
Apex balanced vehicle, Bulwark heavy vehicle, Pulse agile vehicle, three handling profiles, and a playable arena with ramps, goals, boost pads, and a physics ball. Full C# source and offline documentation are included.
The runtime is render-pipeline independent. Demonstration materials target the Built-in Render Pipeline and can be converted or replaced for URP/HDRP projects. Networking code is not included.

Unity price last checked .

Prices and availability may change.