Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $200. The latest store price is $200, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $200 | Latest store price |
About African Big Pack
- Theme > Military & Combat
- Theme > Nature & Countryside
- Theme > Realistic
- Art & Visuals > 3D
This is the High Poly 3D Model African Animal Pack contains EIGHT [18] Models with Meshes optimized to Low Poly version:
• Crocodile 1 - HP 4148/LP 3184/SLP 2108 tris, 29 Bones, 2 Color Textures, 1 Normal, 1 Specular, Ambient Oclusion, 1 Metalic Maps (all 2k), 18 Animations (In Place & Root Motion);
• Crocodile 2 - HP 4949/LP 3707/SLP 2425 tris, 29 Bones, 2 Color Textures, 1 Normal, 1 Specular, Ambient Oclusion, 1 Metalic Maps (all 2k), 18 Animations (In Place & Root Motion);
• Elephant 2 - HP 6162/LP 4006/SLP 2192 tris, 44 Bones, 2 Color Textures, 1 Normal, 1 Roughness, 1 Metalic, 1 Ambient Oclusion Maps (all 2k), 21 Animations (In Place & Root Motion);
• Hippopotamus - HP 6566/LP 1940 tris, 30 Bones, 2 Color, 1 Roughness Textures, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 2k), 27 Animations (In Place & Root Motion);
• Lion - HP 7924/LP 3984 tris/SLP 1679, 37 Bones, 2 Color, 1 Roughness Textures, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 2k), 24 Animations (In Place & Root Motion);
• Lioness - HP 5782/LP 2478 tris/SLP 1842 tris, 37 Bones, 1 Color, 1 Roughness Textures, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 2k), 24 Animations (In Place & Root Motion);
• Rhinoceros - SHP 16966/HP 7596/LP 3950/SLP 2368 tris, 31 Bones, 2 Color, 1 Roughness Textures, 1 Normal Map, 1 Specular, 1 Ambient Oclusion Maps (all 4k), 20 Animations (In Place & Root Motion);
• Zebra - SHP 12508/HP 5906//LP 2590/SLP 1566 tris, 27 Bones, 1 Color Texture, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 4k), 21 Animations (In Place & Root Motion);
• African Buffalo - HP 8872 tris/LP 4308 tris/SLP 1998 tris, 41 Bones, 2 Color Texture, 1 Normal Map, 1 Metalness, 1 Ambient Oclusion (all 2k), 19 Animations (In Place & Root Motion);
• Camel (Dromedary) - HP 8648 tris/LP 4604 tris/SLP 2536 tris, 35 Bones, 2 Color Textures, 1 Normal Map, 1 Ambient Oclusion (all 2k), 18 Animations (In Place & Root Motion);
• Cheetah 2 - SHP 19930 tris/HP 9880 tris/LP 5246/SLP 1658 tris, 39 Bones, 1 Color Texture, 1 Normal, 1 Specular, Ambient Oclusion Maps (all 2k), 26 Animations (In Place & Root Motion);
• Gazelle - HP 8652 tris/LP 4477 tris/SLP 2782 tris, 43 Bones, 2 Color Texture, 1 Normal Map, 1 Metalness, 1 Ambient Oclusion (all 2k), 22 Animations (In Place & Root Motion);
• Giraffe - HP 7906 tris/LP 2544 tris, 38 Bones, 1 Color Texture, 1 Normal Map, 1 Ambient Occlusion (all 2k), 20 Animations (In Place & Root Motion);
• Gorilla - HP_13k 13012 tris/HP_6k 6294 tris/LP 3952 tris/SLP 1950 tris, 33 Bones, 2 Color Textures, 1 Normal Map, 1 Metalness, 1 Ambient Oclusion (all 2k), 18 Animations (In Place & Root Motion);
• Hyena - HP 9084 tris/LP 4156 tris/SLP 2786 tris, 40 Bones, 2 Color Textures, 1 Normal Map, 1 Ambient Oclusion (all 2k), 20 Animations (In Place & Root Motion);
• Leopard - HP 6862 tris/LP 3320 tris/SLP 1076 tris, 36 Bones, 2 Color Textures, 1 Normal, 1 Specular,1 Ambient Oclusion Maps (all 2k), 26 Animations (In Place & Root Motion);
• Warthog - SHP 6596 tris/HP 3970 tris/LP 1902 tris, 40 Bones, 2 Color Textures, 1 Normal, 1 Ambient Oclusion Maps (all 2k), 21 Animations (In Place & Root Motion);
• Wild Ass - SHP 25320 tris/HP 6458 tris/LP 2794 tris, 42 Bones, 2 Color Textures, 1 Normal, 1 Roughness, 1 Ambient Oclusion Maps (all 2k), 19 Animations (In Place & Root Motion);
The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations. Fixed Root Motion and In Place animations, Added scenes and animator controler.
This is a High Poly 3D Model of a African Animal Wildebeest with meshes optimized to a Low Poly version:
• Bull - HP 13908 tris;
• Bull - LP 7874 tris;
• Bull - SLP 2706 tris.
Model has 39 bones.
Textures:
• Bull - 1 Color Textures, 1 Normal, , 1 Ambient Oclusion Maps (all 4k).
Model has 19 UNIQE Animations InPlace/RootMotion, which are GREAT ASSET to this Model. Eating, Attack, Walk, Death, Run, RunAttack, FightIdle, Hit Right/Left/Front/HitBack, Idle, WalkBack, AttackLeg, LieDown, Rest, StandUp & Masticate.
This is a High Poly 3D Model of a Female Elephant with meshes optimized to a Low Poly version:
• Female Elephant - HP 5682 tris;
• Female Elephant - LP 1922 tris;
• Female Elephant - SLP 838 tris.
Model has 44 Bones.
Textures with PBR:
• Female Elephant - 1Color Textures, 1 Normal, 1 Roughness, 1 Ambient Oclusion Maps (all 4k).
Model has 21 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: Walk, Run, RunAttack, FightIdle, Fight, Eating, FightIdle01, Attack, Hit Right/Left/Front/Back, Idle, LieDown, Sleep, WakeUp, Rest, Death, StartIdle, IdleTrumpet, EndIdle.
This is a High Poly 3D Model of a Baby Elephant with meshes optimized to a Low Poly version:
• Baby Elephant - HP 5092 tris;
• Baby Elephant - LP 1998 tris;
• Baby Elephant - SLP 916 tris.
Model has 44 Bones.
Textures with PBR:
• Baby Elephant - 1Color Textures, 1 Normal, 1 Roughness, 1 Ambient Oclusion Maps (all 4k).
Model has 21 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: Walk, Run, RunAttack, FightIdle, Fight, Eating, FightIdle01, Attack, Hit Right/Left/Front/Back, Idle, LieDown, Sleep, WakeUp, Rest, Death, StartIdle, IdleTrumpet, EndIdle.
This is a High Poly 3D Model of a Baby Hippopotamus with meshes optimized to a Low Poly version:
• Baby Hippopotamus - HP 4772 tris;
• Baby Hippopotamus - LP 1660 tris;
• Baby Hippopotamus - SLP 728 tris.
Model has 30 Bones.
Textures:
• Baby Hippopotamus - 2 Color, 1 Roughness Textures, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 4k).
Model has 29 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: 0-0 Bind Pose 3-38 loop Walk 42-55 loop Run 58-220 loop Fight 223-321 loop Fight Idle 325-383 loop Attack Jaw 385-411 loop Attack Head 415-475 loop Idle 477-503 Start Eating 505-584 loop Eating 586-611 End Eating 612-666 Lie Dawn 667-727 loop Rest Open Jaw 728-782 Stund Up 784-844 loop Rest Close Jaw 847-947 loop Swiming 950-990 loop State In Water 993-1007 loop Hit Right 1009-1023 loop Hit Left 1025-1039 loop Hit Front 1041-1055 loop Hit Back 1059-1172 loop Idle01 1176-1336 loop Fight Miror 1341-1354 loop Run Fast 1356-1408 Death 1411-1447 loop Walk Back 1450-1487 loop Walk Smell 1490-1544 loop Fast Swiming 1547-1585 loop Turn Right 1588-1625 loop Turn Left .
This is a High Poly 3D Model of a Baby Lion with meshes optimized to a Low Poly version:
• Baby Lion - HP 7928 tris;
• Baby Lion - LP 3434 tris;
• Baby Lion - SLP 948 tris.
Model has 44 Bones.
Textures:
• Baby Lion - 1 Color, 1 Normal, 1 Ambient Oclusion Maps (all 4k).
Model has 26 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model. 0000-0001 BP 0003-0041 loop Idle 0044-0122 loop Idle Seatintg 0125-0154 loop Attack Two Legs 0157-0242 loop Eating 0245-0305 loop Drinking 0308-0447 loop Lurking 0450-0504 loop Creeping 0507-0540 loop Walking 0543-0576 loop Walking Back 0579-0611 loop Runing Slow 0614-0628 loop Runing 0631-0651 loop Jumping 0654-0684 loop Jumping Up 0687-0720 loop Jumping Down 0722-0757 Start Rest 0758-0830 loop Rest 0831-0865 End Rest 0867-0883 loop Hit Left 0884-0899 loop Hit Right 0900-0915 loop Hit Front 0916-0931 loop Hit Back 0934-0965 loop Swiming 0968-1001 loop Walk Turn Left 1004-1037 loop Walk Turn Right 1040-1054 loop Run Turn Left 1057-1071 loop Run Turn Right
This is a High Poly 3D Model of a Baby Rhinoceros with meshes optimized to a Low Poly version:
• Baby Rhinoceros - SHP 7788 tris;
• Baby Rhinoceros - HP 4746 tris;
• Baby Rhinoceros - LP 1820 tris;
• Baby Rhinoceros - SLP 764 tris.
Model has 44 Bones.
Textures:
• Baby Rhinoceros - 1Color, 1 Roughness Textures, 1 Normal Map, 1 Ambient Oclusion Maps (all 4k).
Model has 20 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: 0000-0001 Bind Pose 0002-0062 loop Idle 0064-0096 loop Walk 0099-0114 loop Run 0117-0148 loop Walk Back 0151-0170 Start Drinking Milk 0171-0230 loop Drinking Milk 0231-0250 End Drinking Milk 0251-0291 Start Rest 0292-0351 loop Rest 0352-0391 End Rest 0393-0412 loop Hit Left 0413-0432 loop Hit Right 0433-0453 loop Hit Front 0454-0473 loop Hit Back 0475-0500 Death Left Side 0501-0526 Death Right Side 0528-0559 loop Walk Turn Left 0562-0593 loop Walk Turn Right 0596-0611 loop Run Turn Left 0614-0629 loop Run Turn Right.
• Crocodile 1 - HP 4148/LP 3184/SLP 2108 tris, 29 Bones, 2 Color Textures, 1 Normal, 1 Specular, Ambient Oclusion, 1 Metalic Maps (all 2k), 18 Animations (In Place & Root Motion);
• Crocodile 2 - HP 4949/LP 3707/SLP 2425 tris, 29 Bones, 2 Color Textures, 1 Normal, 1 Specular, Ambient Oclusion, 1 Metalic Maps (all 2k), 18 Animations (In Place & Root Motion);
• Elephant 2 - HP 6162/LP 4006/SLP 2192 tris, 44 Bones, 2 Color Textures, 1 Normal, 1 Roughness, 1 Metalic, 1 Ambient Oclusion Maps (all 2k), 21 Animations (In Place & Root Motion);
• Hippopotamus - HP 6566/LP 1940 tris, 30 Bones, 2 Color, 1 Roughness Textures, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 2k), 27 Animations (In Place & Root Motion);
• Lion - HP 7924/LP 3984 tris/SLP 1679, 37 Bones, 2 Color, 1 Roughness Textures, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 2k), 24 Animations (In Place & Root Motion);
• Lioness - HP 5782/LP 2478 tris/SLP 1842 tris, 37 Bones, 1 Color, 1 Roughness Textures, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 2k), 24 Animations (In Place & Root Motion);
• Rhinoceros - SHP 16966/HP 7596/LP 3950/SLP 2368 tris, 31 Bones, 2 Color, 1 Roughness Textures, 1 Normal Map, 1 Specular, 1 Ambient Oclusion Maps (all 4k), 20 Animations (In Place & Root Motion);
• Zebra - SHP 12508/HP 5906//LP 2590/SLP 1566 tris, 27 Bones, 1 Color Texture, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 4k), 21 Animations (In Place & Root Motion);
• African Buffalo - HP 8872 tris/LP 4308 tris/SLP 1998 tris, 41 Bones, 2 Color Texture, 1 Normal Map, 1 Metalness, 1 Ambient Oclusion (all 2k), 19 Animations (In Place & Root Motion);
• Camel (Dromedary) - HP 8648 tris/LP 4604 tris/SLP 2536 tris, 35 Bones, 2 Color Textures, 1 Normal Map, 1 Ambient Oclusion (all 2k), 18 Animations (In Place & Root Motion);
• Cheetah 2 - SHP 19930 tris/HP 9880 tris/LP 5246/SLP 1658 tris, 39 Bones, 1 Color Texture, 1 Normal, 1 Specular, Ambient Oclusion Maps (all 2k), 26 Animations (In Place & Root Motion);
• Gazelle - HP 8652 tris/LP 4477 tris/SLP 2782 tris, 43 Bones, 2 Color Texture, 1 Normal Map, 1 Metalness, 1 Ambient Oclusion (all 2k), 22 Animations (In Place & Root Motion);
• Giraffe - HP 7906 tris/LP 2544 tris, 38 Bones, 1 Color Texture, 1 Normal Map, 1 Ambient Occlusion (all 2k), 20 Animations (In Place & Root Motion);
• Gorilla - HP_13k 13012 tris/HP_6k 6294 tris/LP 3952 tris/SLP 1950 tris, 33 Bones, 2 Color Textures, 1 Normal Map, 1 Metalness, 1 Ambient Oclusion (all 2k), 18 Animations (In Place & Root Motion);
• Hyena - HP 9084 tris/LP 4156 tris/SLP 2786 tris, 40 Bones, 2 Color Textures, 1 Normal Map, 1 Ambient Oclusion (all 2k), 20 Animations (In Place & Root Motion);
• Leopard - HP 6862 tris/LP 3320 tris/SLP 1076 tris, 36 Bones, 2 Color Textures, 1 Normal, 1 Specular,1 Ambient Oclusion Maps (all 2k), 26 Animations (In Place & Root Motion);
• Warthog - SHP 6596 tris/HP 3970 tris/LP 1902 tris, 40 Bones, 2 Color Textures, 1 Normal, 1 Ambient Oclusion Maps (all 2k), 21 Animations (In Place & Root Motion);
• Wild Ass - SHP 25320 tris/HP 6458 tris/LP 2794 tris, 42 Bones, 2 Color Textures, 1 Normal, 1 Roughness, 1 Ambient Oclusion Maps (all 2k), 19 Animations (In Place & Root Motion);
The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations. Fixed Root Motion and In Place animations, Added scenes and animator controler.
This is a High Poly 3D Model of a African Animal Wildebeest with meshes optimized to a Low Poly version:
• Bull - HP 13908 tris;
• Bull - LP 7874 tris;
• Bull - SLP 2706 tris.
Model has 39 bones.
Textures:
• Bull - 1 Color Textures, 1 Normal, , 1 Ambient Oclusion Maps (all 4k).
Model has 19 UNIQE Animations InPlace/RootMotion, which are GREAT ASSET to this Model. Eating, Attack, Walk, Death, Run, RunAttack, FightIdle, Hit Right/Left/Front/HitBack, Idle, WalkBack, AttackLeg, LieDown, Rest, StandUp & Masticate.
This is a High Poly 3D Model of a Female Elephant with meshes optimized to a Low Poly version:
• Female Elephant - HP 5682 tris;
• Female Elephant - LP 1922 tris;
• Female Elephant - SLP 838 tris.
Model has 44 Bones.
Textures with PBR:
• Female Elephant - 1Color Textures, 1 Normal, 1 Roughness, 1 Ambient Oclusion Maps (all 4k).
Model has 21 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: Walk, Run, RunAttack, FightIdle, Fight, Eating, FightIdle01, Attack, Hit Right/Left/Front/Back, Idle, LieDown, Sleep, WakeUp, Rest, Death, StartIdle, IdleTrumpet, EndIdle.
This is a High Poly 3D Model of a Baby Elephant with meshes optimized to a Low Poly version:
• Baby Elephant - HP 5092 tris;
• Baby Elephant - LP 1998 tris;
• Baby Elephant - SLP 916 tris.
Model has 44 Bones.
Textures with PBR:
• Baby Elephant - 1Color Textures, 1 Normal, 1 Roughness, 1 Ambient Oclusion Maps (all 4k).
Model has 21 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: Walk, Run, RunAttack, FightIdle, Fight, Eating, FightIdle01, Attack, Hit Right/Left/Front/Back, Idle, LieDown, Sleep, WakeUp, Rest, Death, StartIdle, IdleTrumpet, EndIdle.
This is a High Poly 3D Model of a Baby Hippopotamus with meshes optimized to a Low Poly version:
• Baby Hippopotamus - HP 4772 tris;
• Baby Hippopotamus - LP 1660 tris;
• Baby Hippopotamus - SLP 728 tris.
Model has 30 Bones.
Textures:
• Baby Hippopotamus - 2 Color, 1 Roughness Textures, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 4k).
Model has 29 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: 0-0 Bind Pose 3-38 loop Walk 42-55 loop Run 58-220 loop Fight 223-321 loop Fight Idle 325-383 loop Attack Jaw 385-411 loop Attack Head 415-475 loop Idle 477-503 Start Eating 505-584 loop Eating 586-611 End Eating 612-666 Lie Dawn 667-727 loop Rest Open Jaw 728-782 Stund Up 784-844 loop Rest Close Jaw 847-947 loop Swiming 950-990 loop State In Water 993-1007 loop Hit Right 1009-1023 loop Hit Left 1025-1039 loop Hit Front 1041-1055 loop Hit Back 1059-1172 loop Idle01 1176-1336 loop Fight Miror 1341-1354 loop Run Fast 1356-1408 Death 1411-1447 loop Walk Back 1450-1487 loop Walk Smell 1490-1544 loop Fast Swiming 1547-1585 loop Turn Right 1588-1625 loop Turn Left .
This is a High Poly 3D Model of a Baby Lion with meshes optimized to a Low Poly version:
• Baby Lion - HP 7928 tris;
• Baby Lion - LP 3434 tris;
• Baby Lion - SLP 948 tris.
Model has 44 Bones.
Textures:
• Baby Lion - 1 Color, 1 Normal, 1 Ambient Oclusion Maps (all 4k).
Model has 26 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model. 0000-0001 BP 0003-0041 loop Idle 0044-0122 loop Idle Seatintg 0125-0154 loop Attack Two Legs 0157-0242 loop Eating 0245-0305 loop Drinking 0308-0447 loop Lurking 0450-0504 loop Creeping 0507-0540 loop Walking 0543-0576 loop Walking Back 0579-0611 loop Runing Slow 0614-0628 loop Runing 0631-0651 loop Jumping 0654-0684 loop Jumping Up 0687-0720 loop Jumping Down 0722-0757 Start Rest 0758-0830 loop Rest 0831-0865 End Rest 0867-0883 loop Hit Left 0884-0899 loop Hit Right 0900-0915 loop Hit Front 0916-0931 loop Hit Back 0934-0965 loop Swiming 0968-1001 loop Walk Turn Left 1004-1037 loop Walk Turn Right 1040-1054 loop Run Turn Left 1057-1071 loop Run Turn Right
This is a High Poly 3D Model of a Baby Rhinoceros with meshes optimized to a Low Poly version:
• Baby Rhinoceros - SHP 7788 tris;
• Baby Rhinoceros - HP 4746 tris;
• Baby Rhinoceros - LP 1820 tris;
• Baby Rhinoceros - SLP 764 tris.
Model has 44 Bones.
Textures:
• Baby Rhinoceros - 1Color, 1 Roughness Textures, 1 Normal Map, 1 Ambient Oclusion Maps (all 4k).
Model has 20 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: 0000-0001 Bind Pose 0002-0062 loop Idle 0064-0096 loop Walk 0099-0114 loop Run 0117-0148 loop Walk Back 0151-0170 Start Drinking Milk 0171-0230 loop Drinking Milk 0231-0250 End Drinking Milk 0251-0291 Start Rest 0292-0351 loop Rest 0352-0391 End Rest 0393-0412 loop Hit Left 0413-0432 loop Hit Right 0433-0453 loop Hit Front 0454-0473 loop Hit Back 0475-0500 Death Left Side 0501-0526 Death Right Side 0528-0559 loop Walk Turn Left 0562-0593 loop Walk Turn Right 0596-0611 loop Run Turn Left 0614-0629 loop Run Turn Right.