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African Animal - African Buffalos (Full) preview
Unity

African Animal - African Buffalos (Full)

By 4toon Studio

$50

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $50. The latest store price is $50, matching the lowest recorded price shown here.

Recorded prices for African Animal - African Buffalos (Full) 1 price observations from Nov 5, 2026 to Nov 5, 2026. Lowest recorded price $50. Exact dates and prices are listed below. $0.00 $25.00 $50.00 Nov 5, 2026: $50. Latest store price Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$50Latest store price

About African Animal - African Buffalos (Full)

  • Theme > Military & Combat
  • Theme > Nature & Countryside
  • Theme > Realistic
  • Art & Visuals > 3D
This is a High Poly 3D Model of a African Buffalos (Syncerus Caffer) with Meshes optimized to Low Poly version: Buffalo - SHP 11476 tris; Buffalo - HP1 8872 tris; Buffalo - HP2 7188 tris; Buffalo - LP 4308 tris; Buffalo - SLP 1998 tris. Model has 41 Bones. Textures: Buffalo - 2 Color Textures, 1 Metalness, 1 Roughnes, 1 Ambient Oclusion, 1 Normal Maps (4k). Model has 38 UNIQUE Animations (InPlace & RootMotion). The Unity Project contains TWO FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model. This Version has animated eyes: Attack Head/Jaw/JumpJaw/Tail, Creeping, Death/Death01, Eating, FightIdle, Slipping Start/Slipping/End, Hit Left/Right/Front/Back, Idle, Jumping, LookingUp, Running, Roaring Start /Roaring/End, WalkBack, Walk, AttackJumpingHead, Jumping Down/Up, RunningLookRound, RunningSlower, RunningHeadAttack Left/Right, StartFightIdle01, FightIdle01, EndFightIdle01, Strafe Left/Right, Turn Left/Right, WalkLookRound, WalkTurn Right/Left, RunTurn Right/Left.

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