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AdaptiveGI: Global Illumination that Scales to Any Platform preview
Unity

AdaptiveGI: Global Illumination that Scales to Any Platform

By Leo Grieve

$80

Rated 5.0/5 from 29 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $24. The latest store price is $80.

Recorded prices for AdaptiveGI: Global Illumination that Scales to Any Platform 7 price observations from Jun 17, 2026 to Nov 3, 2026. Lowest recorded price $24. Exact dates and prices are listed below. $0.00 $40.00 $80.00 Jun 17, 2026: $40. Unity Discount 2026-06-17 2026-06-24 Jun 19, 2026: $80. Unity First Price 2026-06-19 2026-06-26 Jun 24, 2026: $40. Unity Discount 2026-06-24 2026-07-01 Sep 16, 2026: $24. Unity Flash Deal 2026-09-16 2026-09-17 Sep 17, 2026: $32. Unity Flash Deal 2026-09-17 2026-09-18 Sep 18, 2026: $40. Unity Discount 2026-09-18 2026-10-07 Nov 3, 2026: $80. Latest store price Jun 17, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 7 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$80Latest store price
$40Unity Discount 2026-09-18 2026-10-07
$32Unity Flash Deal 2026-09-17 2026-09-18
$24Unity Flash Deal 2026-09-16 2026-09-17
$40Unity Discount 2026-06-24 2026-07-01
$80Unity First Price 2026-06-19 2026-06-26
$40Unity Discount 2026-06-17 2026-06-24

Sale and bundle history

The 6 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About AdaptiveGI: Global Illumination that Scales to Any Platform

AdaptiveGI provides dynamic real-time world space global illumination that scales to any platform, from mobile and standalone VR to high-end PC, without requiring baking or hardware raytracing. It eliminates reliance on low-resolution lightmaps, allowing developers to move objects, change materials, or redesign levels instantly while maintaining smaller build sizes. The system supports hundreds of dynamic point and spot lights with minimal performance impact, making it ideal for destructible environments, player-built structures, and procedural content. Features include per-object emissive materials and color bleeding, customizable quality levels for non-raytraced or software raytraced additional light GI, and highly performant world space ray marching for shadow casting. Sky lighting contributes realistically to global illumination, accounting for surrounding geometry. Deep customization options allow adjustment of update intervals, attenuation factors, and visual parameters to match target framerates. Setup is streamlined for both forward and deferred rendering in URP, while HDRP requires only adding the manager component.

Unity price last checked .

Prices and availability may change.