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Lowest recorded standalone price: $9.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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About Action Minis | Recruit
- Theme > Stylized
- Theme > Low Poly
- Art & Visuals > 3D
This stylized lowpoly modular character is part of the Action Minis Character series, designed as a production-ready asset for game development. It shares the same base style and workflow as other characters in the collection, making it easy to mix, expand, and build packs or variations across the series. Modular System: Mix and match multiple parts to generate character variations. Perfect for indie games, prototypes, and full production projects. Performance Optimized: Designed for real-time games. Lowpoly geometry. Single texture atlas. Minimal draw calls. PC, Console and Mobile-friendly. Lightweight scenes. Fast rendering. Easy Color Customization: All models share a single texture atlas, helping reduce performance costs and keeping texture management simple inside your project. By adjusting the texture offsets, you can quickly create color variations while keeping the workflow lightweight and efficient. Textures: Diffuse / Albedo: 256px (.png). Additional: 1024px (.png). Fast performance. Clean project structure. Easy color control. Note: Some models include multiple material slots (Primary, Secondary, Tertiary, etc). Check Inspector > Skinned Mesh Renderer > Materials. Models & Polycount: Body_Arms_recruit 2880 Tris, Body_Chest_recruit 248 Tris, Body_Head 632 Tris, Body_Legs_recruit 3964 Tris, Body_Pelvis_recruit 504 Tris, Body_Torso_recruit 192 Tris, Bolts_bolts 906 Tris, Face_cheeks 64 Tris, Face_eyebrows 136 Tris, Face_eyes 256 Tris, Face_mouth 104 Tris, Face_nose 40 Tris, Hair_recruit_hair_01 196 Tris, HeadTop_recruit_cap_01 420 Tris. Blendshapes: Eyes: Blink, Closed Neutral, Closed Happy. Eyebrows: Up Left, Up Right, Down Left, Down Right, Angry Left, Angry Right, Sad Left, Sad Right, Surprise Left, Surprise Right. Mouth: Neutral, Sad / Angry, Smile Left, Smile Right, Curious. Note: Some accessories have a blendshape so you can adjust to avoid clipping issues between parts. Note: Set Import [Inspector > Import Settings > Model Tab] to avoid artifacts when using the blendshapes. Animations: Idle, Walk, Run, Jump, Loose. Humanoid Rig (Mecanim Ready). Fully rigged and skinned. Note: Adjust Muscle & Settings if needed to fit your animation set. Note: You can use rig for custom animations or to use retarget/mocap animations. Modular Design: This character is designed to be modular, making it easy to create a variety of combinations, allowing you to quickly create unique characters with maximum flexibility. Key Features: Modular character workflow, Clean lowpoly stylized design, Game-ready and optimized assets, Mobile-ready performance, Easy color variation workflow, Cross-engine compatibility, Production-friendly pipeline. Save Time | Ship Faster: Go from idea to playable character in minutes. Built for developers who value speed, flexibility and performance. JB Modular Character Builder: This asset is compatible with the JB Modular Character Builder, a editor tool designed to simplify and speed up the modular character workflow in Unity, including: Load one or more source characters, Switch / mix and match modular parts by character section, Assign materials per slot, Use custom colors or existing material assets, Randomize character parts and material colors, Save and load presets, Export a clean prefab with generated materials. Note: This asset can still be used manually in Unity without the builder. The tool is not required to access the meshes, materials, textures, or prefabs themselves, but it is recommended for the intended modular workflow and best user experience. Note: The builder is maintained and distributed separately from the asset pack so users always have access to the most up-to-date version of the tool, with the latest fixes, improvements, and new features. This approach helps keep the asset package lighter, avoids version conflicts between different character packs, and ensures a cleaner setup process across the full collection.
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