Action Horror FPS Kit (Mobile Edition)
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Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $14.99. The latest store price is $29.99.
View 5 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $29.99 | Latest store price | |
| $14.99 | Autumn Sale | |
| $14.99 | Unity New Release Discount 2026-06-19 2026-07-03 | |
| $14.99 | Unity New Release Discount 2026-06-19 2026-07-03 | |
| $29.99 | Unity First Price 2026-06-19 2026-06-26 |
Sale and bundle history
The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Action Horror FPS Kit (Mobile Edition)
- Audio > Sound Effects & Ambience
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Horror & Gothic
- Theme > Buildings & Infrastructure
- Art & Visuals > 2D
- Art & Visuals > 3D
- Art & Visuals > UI & GUI
Featuring 88 modular C# scripts, fully configured mobile-ready prefabs, and AAA-inspired horror mechanics, this kit gives you everything needed to build your next mobile survival horror game from scratch!
Optimized for Universal Render Pipeline (URP) using the highly efficient Forward+ Rendering Path, this kit delivers fluid performance and stunning lighting—even on budget smartphones.
MOBILE-FIRST ADVANTAGES
- Built-in Auto Light Probe Generator: A powerful custom editor window that automatically distributes light probe networks across your custom level geometry. Perfect for baking mobile-friendly static lightmaps while keeping dynamic enemies and weapons beautifully lit!
- Mobile Lighting Architecture: Native support for Mixed Lighting (Shadowmask mode). Keep your baked lightmaps fully responsive to runtime generator scripts (power-on/power-off mechanics) without typical mobile culling bugs.
- Touch-Responsive HUD: Fully configured mobile Canvas overlay that adapts flawlessly to modern smartphone screens and aspect ratios.
KEY FEATURES
Advanced Mobile FPS Controller
Smooth first-person movement with responsive controls, walking, sprinting, crouching, jumping, stamina tracking, head bob, dynamic footsteps, camera recoil support, damage feedback, and death effects.
Interaction & Examine System
Look at objects and press the interact prompt. Inspect pickups, rotate items in 3D view, read notes, open doors, use keypads, search containers, and trigger gameplay events.
Inventory, Loot & Custom Items
Unified runtime inventory backend and UI layout system. Supports built-in pickups, custom item profiles, stackable items, UI icons, drop prefabs, inventory use actions, searchable loot containers, batteries, ammo, medkits, keys, fuel, cassettes, and quest items.
Weapons & Combat
Melee combat (Crowbar) and shooting (Pistol) with aiming, reloading, bullet spread, recoil, muzzle flash, impact effects, and ammo pickups. Immersive weapons feedback featuring procedural weapon sway, weapon bobbing, and a smart wall retraction system that blocks firing when facing walls closely.
Zombie AI & Stealth
NavMesh-based zombies with idle, patrol, noise investigation, search, chase, attack, and ambush behavior. Features crouch-based stealth detection, dynamic hitbox damage multipliers (body shots vs headshots), and an advanced ragdoll death transition.
Puzzles & Level Logic
Create key doors, keypad locks, generators, elevators, lever puzzles, sliding walls, pipe wheel sockets, cassette clues, trigger events, and complex multi-step escape sequences entirely through inspector events.
Destructibles, Explosives & Hazards
Explosive barrels with chain reaction logic, breakable crates and bottles, fractured prefabs, physics force, damage zones, hazard traps, camera shake, and noisy throwable objects for enemy distraction.
Cassette & Valve Puzzle Systems
Use cassette tapes for audio logs, password clues, and horror events. Add pipe wheel / valve puzzles to open hidden passages, disable hazards, or restore power.
Slot-Based Save & Load System
Comprehensive save system capturing player state, inventory, loot containers, doors, keypads, generators, elevators, puzzles, zombies, triggers, and destructibles.
Complete Mobile UI & Menus
Ready-to-use Mobile HUD, health, stamina, ammo, battery UI, tooltips, interaction messages, inventory UI, pause menu, main menu, settings menu, and save/load UI panels.
READY-MADE SCENES & PREFABS INCLUDED
- Demo Scene: A fully configured vertical slice level showcasing a classic survival horror sequence (explore, find a cassette clue, fuel the generator, flip the breaker sequence, escape via the powered elevator).
- Overview Scene & Main Menu Layout.
- Complete Prefab Library: Mobile player prefab, zombie variations, weapons, doors, keypads, pickups, loot containers, generator, elevator, tape recorder, pipe wheel puzzle, and more.
- Full Audio Suite: UI clicks, footsteps, gunshots, impacts, industrial engines, environmental ambient loops, and terrifying zombie groans.