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Abyssal Acid Worm - Shell Creature - #79 preview
Unity

Abyssal Acid Worm - Shell Creature - #79

By ExistenceStudios

$29.99

About Abyssal Acid Worm - Shell Creature - #79

  • Theme > Sci-fi & Space
  • Theme > Military & Combat
  • Theme > Horror & Gothic
  • Theme > Nature & Countryside
  • Theme > Realistic
  • Art & Visuals > 3D
Features:

- Custom Animations: Includes combat and basic actions.
- Custom Player Controller: Ready to use with our animations.
- Control Rig & IK: Fully rigged for Cinema 4D and Maya.
- Unity: Fully configured project with a custom controller with our animations.
- SRP, URP, HDRP Support: Ready for all Unity pipelines.
- Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones.
- DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.
- PBR Materials, 4K Textures.
- File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.

Technical Info:

- Version Unity - 2019, 2021, 6000 and higher
- DEMO scene is not included
- DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

Polycount:

- Total Count - 19 386 Tris | 9 717 Points

Control Settings (Unity):

- W, A, S, D – Move
- F - Burrow_In/Out
- Shift - Speed
- LBC - Attack
- MBC - Attack (under ground)
- RBC - Dead

AnimationsPack consists of custom x11 animations:

- acid_spit, attack, burrow_attack, burrow_in/out, dead, get_hit, idle, walk, walk_angle_l,r

Overview

Acid Worm - a realistic, rigged & animated creature for the Underwater Creatures line.

This predatory worm weaponizes corrosive acid and viscous slime, bridging insect and snake traits into a believable apex enemy. Built for real-time use, it fits fantasy dungeons, scifi facilities, and horror encounters alike-an alien mutant animal that tunnels, ambushes, and dissolves prey with poison and toxic sprays.

Gameplay & setup

Production-ready, fully rigged and animated for burrow loops, strike snaps, idle coil, and surface breaches. Hooks make it easy to scale into a set-piece boss or stealth parasite encounter, with damage over time from acid pools and mucus trails of slime.

World contexts

From endless dune seas where a towering sandworm stalks caravans, to crash sites where a ufo leaves biotech horrors in its wake, drop the creature into scifi labs, irradiated wastes, or abyssal trenches. Its segmented bulk sells a giant presence, while close-up detail supports cinematic shots and sickly toxic glints under hard light.

Look & feel

Realistic membranes, pitted enamel, and layered plates read at gameplay distance and hold up in close-ups. The rig supports full-body undulation and jaw deformation for convincing consumption and spray attacks-grounded, lethal, and unmistakably monster creature.

Successful development to you!

Current offers including this asset

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