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804 Top-Down Tiles - 47-Blob Auto-Tiling, 12 Terrains preview
Unity

804 Top-Down Tiles - 47-Blob Auto-Tiling, 12 Terrains

By Rasterloom

$24.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $17.48. The latest store price is $24.99.

Recorded prices for 804 Top-Down Tiles - 47-Blob Auto-Tiling, 12 Terrains 4 price observations from Sep 11, 2026 to Nov 6, 2026. Lowest recorded price $17.48. Exact dates and prices are listed below. $0.00 $12.50 $24.99 Sep 11, 2026: $17.48. Unity New Release Discount 2026-09-11 2026-09-25 Sep 11, 2026: $17.48. Unity New Release Discount 2026-09-11 2026-09-25 Sep 11, 2026: $24.99. Unity First Price 2026-09-11 2026-09-11 Nov 6, 2026: $24.99. Latest store price Sep 11, 2026 Nov 6, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$24.99Latest store price
$24.99Unity First Price 2026-09-11 2026-09-11
$17.48Unity New Release Discount 2026-09-11 2026-09-25
$17.48Unity New Release Discount 2026-09-11 2026-09-25

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About 804 Top-Down Tiles - 47-Blob Auto-Tiling, 12 Terrains

  • Theme > Retro & Arcade
  • Theme > Nature & Countryside
  • Art & Visuals > 2D
804 top-down tiles: twelve terrains, each with the complete 47-blob auto-tiling set, at 32 and 64 pixels. WHY 47 CASES MATTERS A terrain that only ships a 16-case corner set cannot draw a diagonal join or a single isolated tile without a visible seam. The 47-blob set covers every neighbour configuration there is - outer corners, inner corners, dead ends, single tiles, the lot - so a hand-painted map never shows a hole. All 47 are drawn for every terrain, not generated by rotating four sprites. WHAT YOU GET - Twelve terrains, each as a 47-blob set, a 16-case corner set and a plain fill - Two sizes throughout: 32 px and 64 px, the same art at both - Packed atlases plus loose tiles - A demo scene with a full map laid out, so you can see the terrains meeting before you paint anything - Documentation covering the blob numbering, so a Rule Tile or a custom auto-tiler can be wired up in minutes TERRAINS Grass, dirt, sand, snow, stone, ash, water, lava, swamp, path, wood and metal. They share one palette family and one light direction, so a map that crosses from grass to stone to water does not look like three packs stitched together. DRAWN WITH CODE, NOT GENERATED Every tile is defined as geometry and rendered by a generator written for this pack, which is the only practical way to keep 47 cases x 12 terrains x 2 sizes consistent to the pixel.

Unity price last checked .

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