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75 Stone Wall Materials Ready, Volume. 4 preview
Unity

75 Stone Wall Materials Ready, Volume. 4

By Interactive Arts

$14.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.

Recorded prices for 75 Stone Wall Materials Ready, Volume. 4 1 price observations from Nov 3, 2026 to Nov 3, 2026. Lowest recorded price $14.99. Exact dates and prices are listed below. $0.00 $7.50 $14.99 Nov 3, 2026: $14.99. Latest store price Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$14.99Latest store price

About 75 Stone Wall Materials Ready, Volume. 4

  • Theme > Realistic
  • Art & Visuals > 2D
  • Art & Visuals > 3D
  • Art & Visuals > Textures & Materials
This package contains a set of 75 ready-to-use materials, tiering from professional, advanced, and mobile. A set of 300 seamless textures are included, resolutions varying from 2048 by 2048, 1024 by 1024, and 512 by 512. All materials are powered by Shader Smart: General Purpose, Specular, with high customizability and extra features. Albedo: Color Bias, Contrast, Brightness. Specular: Contrast, White/Black Channel Strength, Threshold, Strength, Shift. Roughness: Contrast, White/Black Channel Strength, Strength. Normal: Strength, Bias. Tessellation Displacement: multiplier, Amplitude, Strength, Shift. Texture Coordinates: Rotation, UV Tiling, UV Offset. 3 shaders, 25 professional materials, 25 advanced materials, 25 mobile materials, 9 demo scenes, 2 demo meshes. Tessellation, Surface Grunge, Secondary Normal, Independent Tiling and Offset, Texture Rotation. PBR Based Rendering. SM 5.0, SM 3.0, Full Forward Shadows, Standard Specular. Render Type: Opaque.

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