Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $14.99 | Latest store price |
About 75 Fabric Materials Ready, Volume. 8
- Theme > Realistic
- Art & Visuals > Textures & Materials
This package contains 75 ready-to-use fabric and cloth materials powered by Shader Smart technology. Materials are organized in three tiers: 25 professional materials with 2048x2048 textures, 25 advanced materials with 1024x1024 textures, and 25 mobile materials with 512x512 textures. A total of 302 seamless textures are included.
Core features include Parallax Height with adjustable height bias and far field range control, Surface Dirt with individual bias controls for Specular, Roughness, Normal, and Ambient Occlusion, Color Desaturation for dirt patterns with tone adjustment, Transparency with adjustable contrast, threshold, and strength values, Secondary Normal map with strength and intensity ratio controls, and Far Field Fall-off with decay and vanish distance settings.
Additional features cover Albedo adjustment with color bias, contrast, and brightness controls, Roughness and Normal map adjustments, Ambient Occlusion with contrast and base value controls, and Texture Coordinate manipulation including rotation, UV tiling, and UV offset. All materials are PBR-based, support Shader Model 5.0 and 3.0, and include full forward shadows with standard specular. Nine demo scenes are included. Uniform specular adjustment is available on select shaders.
Core features include Parallax Height with adjustable height bias and far field range control, Surface Dirt with individual bias controls for Specular, Roughness, Normal, and Ambient Occlusion, Color Desaturation for dirt patterns with tone adjustment, Transparency with adjustable contrast, threshold, and strength values, Secondary Normal map with strength and intensity ratio controls, and Far Field Fall-off with decay and vanish distance settings.
Additional features cover Albedo adjustment with color bias, contrast, and brightness controls, Roughness and Normal map adjustments, Ambient Occlusion with contrast and base value controls, and Texture Coordinate manipulation including rotation, UV tiling, and UV offset. All materials are PBR-based, support Shader Model 5.0 and 3.0, and include full forward shadows with standard specular. Nine demo scenes are included. Uniform specular adjustment is available on select shaders.