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75 Brick Materials Ready, Volume. 18 preview
Unity

75 Brick Materials Ready, Volume. 18

By Interactive Arts

$14.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.

Recorded prices for 75 Brick Materials Ready, Volume. 18 1 price observations from Nov 4, 2026 to Nov 4, 2026. Lowest recorded price $14.99. Exact dates and prices are listed below. $0.00 $7.50 $14.99 Nov 4, 2026: $14.99. Latest store price Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$14.99Latest store price

About 75 Brick Materials Ready, Volume. 18

  • Theme > Buildings & Infrastructure
  • Theme > Realistic
  • Art & Visuals > 3D
  • Art & Visuals > Textures & Materials
This package contains 75 ready-to-use brick materials for professional, advanced, and mobile rendering, with 317 seamless textures at resolutions of 2048×2048, 1024×1024, and 512×512. All materials are powered by Shader Smart: Brick, Stonewall Specified and provide extensive customization options.

Tessellation offers control over the multiplier, displacement amplitude, map strength, and grayscale offset. Surface Grunge enables adjustments to color, brightness, roughness bias, and normal bias based on grunge map distribution. Secondary Normal provides control over strength, bias, and its intensity ratio relative to the primary normal map.

Features:
Albedo: Color Bias, Contrast, Brightness
Surface Grunge: Individual Tiling and Offsets, Minor UV Scale, Contrast, White/Black Channel Strength, Brightness Bias, Roughness Bias, Normal Bias
Specular: Contrast, White/Black Channel Strength, Threshold, Strength, Shift
Roughness: Contrast, White/Black Channel Strength, Strength
Normal: Strength, Bias
Secondary Normal: Strength, Secondary-to-Primary Ratio, Bias
Ambient Occlusion: Contrast, Base Value
Tessellation Displacement: Multiplier, Amplitude, Strength, Shift
Texture Coordinates: Rotation, UV Tiling, UV Offset

The package includes 3 shaders, 25 professional materials with 150 textures, 25 advanced materials with 125 textures, and 25 mobile materials with 75 textures. It also includes 2 additional textures, 9 demo scenes, and 2 demo meshes. Materials use PBR-based rendering with opaque surfaces, tessellation, surface grunge, secondary normal mapping, independent tiling and offsets, and texture rotation.

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