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75 Brick Materials Ready, Volume. 14 preview
Unity

75 Brick Materials Ready, Volume. 14

By Interactive Arts

$14.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.

Recorded prices for 75 Brick Materials Ready, Volume. 14 1 price observations from Nov 2, 2026 to Nov 2, 2026. Lowest recorded price $14.99. Exact dates and prices are listed below. $0.00 $7.50 $14.99 Nov 2, 2026: $14.99. Latest store price Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$14.99Latest store price

About 75 Brick Materials Ready, Volume. 14

  • Theme > Buildings & Infrastructure
  • Theme > Realistic
  • Art & Visuals > 2D
  • Art & Visuals > Textures & Materials
This package contains 75 ready-to-use brick and stone materials tiered for professional, advanced, and mobile use, featuring 317 seamless textures at 2048, 1024, and 512 resolutions. All materials are powered by Shader Smart: Brick, Stonewall Specified, offering high customizability through advanced shader functions. Core features include full tessellation control with multiplier, displacement amplitude, map strength, and gray scale offset; a Surface Grunge function allowing individual color, brightness, Roughness, and Normal bias adjustments based on grunge map distribution; and a Secondary Normal map with controllable strength, bias, and intensity ratio. Additional input functionalities optimize rendering power and enhance graphic quality, with adjustable shader parameters for Albedo (bias, contrast, brightness), Specular (contrast, threshold, strength, shift), Roughness (contrast, strength), Normal (strength, bias), Ambient Occlusion (contrast, base value), and Texture Coordinates (rotation, UV tiling, offset). The suite includes three shader types supporting PBR rendering, standard specular, forward shadows, and compatibility with PS5, PS4, Xbox One, PC, iOS, and Android.

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