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50 Metal Materials Ready, Volume. 11 preview
Unity

50 Metal Materials Ready, Volume. 11

By Interactive Arts

$9.99

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Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.

Recorded prices for 50 Metal Materials Ready, Volume. 11 1 price observations from Nov 4, 2026 to Nov 4, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $5.00 $9.99 Nov 4, 2026: $9.99. Latest store price Nov 4, 2026
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About 50 Metal Materials Ready, Volume. 11

  • Theme > Realistic
  • Art & Visuals > Textures & Materials
Shader Smart: Rusty and Polished Metal Specified

Introduction

This package contains a set of 50 ready-to-use materials, tiering from advanced, and mobile. A set of 176 seamless textures are included, resolutions varying from 1024 by 1024, and 512 by 512. All materials are powered by “Shader Smart: Rusty and Polished Metal Specified”, with high customizability and extra features introduced as:  

1) Far Field Fall-off

Far field differentiation has been introduced to Base shaders, where the color and roughness fall off into static and uniform values, respectively.

2) Secondary Normal

A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.

 

Features

Albedo: Color Bias | Contrast | Brightness

Far Field Differentiation: Far Field Color Bias | Uniform Roughness at Far Field | Decay/Vanish Distance | Fall-off Rate

Metallic: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Secondary Normal: Strength | Bias | Secondary to Primary Ratio

Ambient Occlusion: Contrast | Base Value

Texture Coordinates: Rotation | UV Tiling | UV Offset

Uniform metallic adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

 

Tech Details and Specifications

Numbers of Shaders: 3

Numbers of Advanced Materials: 25

Numbers of Advanced Material Textures: 100

Advanced Material Texture Resolution: 1024 by 1024 (seamless)

Numbers of Mobile Materials: 25

Numbers of Mobile Material Textures: 75

Mobile Material Texture Resolution: 512 by 512 (seamless)

Numbers of Additional Textures: 1

Numbers of Demo Scenes: 9

Parallax Height | Far Field Differentiation | Secondary Normal | Independent Tiling and Offset | Texture Rotation

PBR Based Rendering

SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular

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