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50 Fabric Materials Ready, Volume. 1 preview
Unity

50 Fabric Materials Ready, Volume. 1

By Interactive Arts

$9.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.

Recorded prices for 50 Fabric Materials Ready, Volume. 1 1 price observations from Nov 5, 2026 to Nov 5, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $5.00 $9.99 Nov 5, 2026: $9.99. Latest store price Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$9.99Latest store price

About 50 Fabric Materials Ready, Volume. 1

  • Theme > Realistic
  • Art & Visuals > 2D
  • Art & Visuals > Textures & Materials
This package contains a set of 50 ready-to-use materials, tiering from advanced, and mobile. A set of 177 seamless textures are included, resolutions varying from 1024 by 1024, and 512 by 512. All materials are powered by “Shader Smart: Fabric and Cloth Specified”, with high customizability and extra features introduced as: 1) Surface Dirt: Individually adjustable Bias values for Specular, Roughness, Normal, and Ambient Occlusion for the dirt part of the pattern. 2) Color Desaturation: Surface dirt color can be adjusted and desaturated based on the chosen color Tone. 3) Transparency: Surface transparency is introduced, where users have full adjustable feature of this function. 4) Secondary Normal: A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal. 5) Far Field Fall-off: Many rendering features will change at far field, where users can define the Decay and Vanish distance for such functionality. Features include Albedo, Surface Dirt, Dirt Color Desaturation, Transparency, Roughness, Normal, Secondary Normal, Far Field, Ambient Occlusion, and Texture Coordinates controls. Tech Details: 2 Shaders, 25 Advanced Materials (100 textures), 25 Mobile Materials (75 textures). Supported Platforms: PS5, PS4, Xbox One, PC, iOS, Android.

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