Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price |
About 50 Brick Materials Ready, Volume. 8
- Theme > Realistic
- Art & Visuals > 2D
- Art & Visuals > Textures & Materials
This package contains 50 ready-to-use brick and stone materials with 402 seamless textures, resolutions ranging from 1024x1024 to 512x512. All materials are powered by Shader Smart with high customizability and extra features.
Features:
- Surface Grunge: Adjust color and brightness based on grunge map distribution, with individual Roughness and Normal bias controls
- Secondary Normal: Minor Normal map with full control over strength, bias value, and intensity ratio relative to primary Normal
- Albedo: Color Bias, Contrast, Brightness
- Specular: Contrast, White/Black Channel Strength, Threshold, Strength, Shift
- Roughness: Contrast, White/Black Channel Strength, Strength
- Normal: Strength, Bias
- Texture Coordinates: Rotation, UV Tiling, UV Offset
Technical Specifications:
- 2 Shaders
- 25 Advanced Materials with 125 textures (1024x1024 seamless)
- 25 Mobile Materials with 75 textures (512x512 seamless)
- 6 Demo Scenes
- Surface Grunge, Secondary Normal, Independent Tiling and Offset, Texture Rotation
- PBR Based Rendering
- SM 5.0, SM 3.0, Full Forward Shadows, Standard Specular
- Render Type: Opaque
Features:
- Surface Grunge: Adjust color and brightness based on grunge map distribution, with individual Roughness and Normal bias controls
- Secondary Normal: Minor Normal map with full control over strength, bias value, and intensity ratio relative to primary Normal
- Albedo: Color Bias, Contrast, Brightness
- Specular: Contrast, White/Black Channel Strength, Threshold, Strength, Shift
- Roughness: Contrast, White/Black Channel Strength, Strength
- Normal: Strength, Bias
- Texture Coordinates: Rotation, UV Tiling, UV Offset
Technical Specifications:
- 2 Shaders
- 25 Advanced Materials with 125 textures (1024x1024 seamless)
- 25 Mobile Materials with 75 textures (512x512 seamless)
- 6 Demo Scenes
- Surface Grunge, Secondary Normal, Independent Tiling and Offset, Texture Rotation
- PBR Based Rendering
- SM 5.0, SM 3.0, Full Forward Shadows, Standard Specular
- Render Type: Opaque