Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price |
About 50 Brick Materials Ready, Volume. 14
- Theme > Buildings & Infrastructure
- Theme > Realistic
- Art & Visuals > Textures & Materials
This package contains a set of 50 ready-to-use materials, ranging from advanced to mobile. A set of 202 seamless textures are included, with resolutions varying from 1024 by 1024 to 512 by 512. All materials are powered by Shader Smart: Brick, Stonewall Specified, with high customizability and extra features.
Surface Grunge function allows color and brightness adjustment based on grunge map distribution, with Roughness and Normal bias on the grunge pattern adjustable individually.
Secondary Normal introduces a minor Normal map with full control over strength, bias value, and intensity ratio relative to the primary Normal.
Features include Albedo controls (Color Bias, Contrast, Brightness), Surface Grunge (Individual Tiling and Offsets, Minor UV Scale, Contrast, White/Black Channel Strength, Brightness Bias, Roughness Bias, Normal Bias), Specular (Contrast, White/Black Channel Strength, Threshold, Strength, Shift), Roughness (Contrast, White/Black Channel Strength, Strength), Normal (Strength, Bias), Secondary Normal (Strength, Secondary to Primary Ratio, Bias), and Texture Coordinates (Rotation, UV Tiling, UV Offset).
Package includes 2 shaders, 25 advanced materials with 125 textures at 1024 by 1024 resolution, 25 mobile materials with 75 textures at 512 by 512 resolution, 2 additional textures, and 6 demo scenes. PBR based rendering with SM 5.0 and SM 3.0 support.
Surface Grunge function allows color and brightness adjustment based on grunge map distribution, with Roughness and Normal bias on the grunge pattern adjustable individually.
Secondary Normal introduces a minor Normal map with full control over strength, bias value, and intensity ratio relative to the primary Normal.
Features include Albedo controls (Color Bias, Contrast, Brightness), Surface Grunge (Individual Tiling and Offsets, Minor UV Scale, Contrast, White/Black Channel Strength, Brightness Bias, Roughness Bias, Normal Bias), Specular (Contrast, White/Black Channel Strength, Threshold, Strength, Shift), Roughness (Contrast, White/Black Channel Strength, Strength), Normal (Strength, Bias), Secondary Normal (Strength, Secondary to Primary Ratio, Bias), and Texture Coordinates (Rotation, UV Tiling, UV Offset).
Package includes 2 shaders, 25 advanced materials with 125 textures at 1024 by 1024 resolution, 25 mobile materials with 75 textures at 512 by 512 resolution, 2 additional textures, and 6 demo scenes. PBR based rendering with SM 5.0 and SM 3.0 support.