4 Optimization Tools in 1: Mesh Combiner Baker + Mesh Optimizer + Object Pooling
By Queen
Rated 5.0/5 from 6 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $18. The latest store price is $18, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $18 | Latest store price | |
| $18 | Unity Permanent Increase 2026-09-30 2026-10-07 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About 4 Optimization Tools in 1: Mesh Combiner Baker + Mesh Optimizer + Object Pooling
- Tools, Systems & Learning > Development Tools & Automation
1. Easy Object Pooler:
Reuse objects such as zombies, bullets, enemies, allies, and soldiers. Assign prefabs, set pool limits, and use them easily.
2. Easy Mesh Combiner:
Combine meshes and their materials into chunks with a few clicks. The combined mesh is assigned to a new object with its materials.
3. Easy Object Activator By Distance:
Deactivate designated objects when they are outside a specified distance from the actor, and activate them again when they return within range.
4. Easy Mesh Optimizer:
Optimize mesh triangle and vertex counts by assigning this component to an object with a Mesh Filter, selecting the optimization level, and clicking the "Optimize the Mesh" button in the Editor.