Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $179.99. The latest store price is $179.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $179.99 | Latest store price | |
| $179.99 | Unity Permanent Decrease 2026-08-15 2026-08-22 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About 3D WebView for iOS (Web Browser)
Load a webpage from a URL or HTML string
Watch videos and YouTube
Create UIs with HTML
Get started fast with the 3D WebViewPrefab and 2D CanvasWebViewPrefab, which render to a Texture2D and handle user interactions (click, scroll, drag)
Includes a Native 2D Mode optimized for mobile
Type with the included on-screen keyboard or native keyboard
• C# source code for a unified API that works seamlessly across Windows, macOS, Android, iOS, visionOS, WebGL, and UWP (each platform sold separately)
• Powered by WKWebView
• Comprehensive APIs for controlling the browser and listening to browser events
• Execute JavaScript
• Send messages from JavaScript to C# and vice versa
• View and create PDFs
• Integrate with OAuth
• Includes additional APIs for platform-specific features
• Supports transparent pages
Examples
• 3D WebView's included demo scenes:
◦ SimpleWebViewDemo
◦ CanvasWebViewDemo
◦ AdvancedWebViewDemo
◦ CanvasWorldSpaceDemo
◦ PopupDemo
• AR Foundation example
System requirements
• Unity 2019.4 or newer
• iOS 11+
• Supports both Metal and OpenGL graphics
• Adds < 3 MB to the app's size
Important notes and limitations
• This package only supports iOS. To support other platforms, you can install additional 3D WebView packages, and you can save money on multiple packages by buying a bundle. All of the 3D WebView packages work seamlessly together, so all you need to do is install them into the same project, and then 3D WebView automatically detects and uses the correct plugin at runtime and build time.
• 3D WebView's native iOS plugins are provided as precompiled libraries, and the native source code for them is not provided.
• 3D WebView's native iOS plugins can't run in the editor, so a mock webview implementation is used by default while running in the editor. However, you can actually load and render real web content in the editor by also installing 3D WebView for Windows and macOS into the project. You can save money by buying both packages together in a bundle.
• When not running in Native 2D Mode, this package has the following limitations:
◦ Some 3rd-party JS video widgets don't function as expected. Also, on YouTube, the video resolution is 360p (640 x 360 pixels) and cannot be changed. For more details, please see this article.
◦ The web rendering frame rate is relatively slow (