About 3D Water Effects Pack Vol 1
- Theme > Sci-fi & Space
- Art & Visuals > 2D
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
Liquid & Fluid Animated Spritesheet Pack, 2D & 3D, Mobile, VR, URP, HDRP
A versatile collection of animated liquid and fluid effect spritesheets, water, lava, slime, caustics, rain drops and alien fluids.
IMPORTANT: PLEASE READ
These are NOT particle emitters. These are pre-animated spritesheet frames in PNG format designed to be applied on planes and surfaces. A dedicated C# script is included for full animation control.
WHAT YOU GET
- Liquid animation frames in multiple styles:
- Water
- Lava
- Slime
- Caustic light effects
- Rain drops
- Alien fluid effects
- PNG format with perfect alpha transparency
- C# script included: control tiling, frame count, animation speed and scroll speed directly in the inspector
HOW IT WORKS
Apply the spritesheet to any plane or surface in your scene. Attach the included script and configure your animation parameters directly in the Unity inspector, no coding required.
USE CASES
- Water surfaces and rivers
- Lava pools and volcanic environments
- Slime and toxic waste zones
- Underwater caustic light effects
- Alien and sci-fi liquid environments
- Rain puddles and wet surface effects
- 2D and 3D game environments
COMPATIBILITY
✔ Built-in Render Pipeline
✔ Universal Render Pipeline (URP)
✔ High Definition Render Pipeline (HDRP)
✔ Mobile: resize textures in Unity Inspector for optimal performance
A versatile collection of animated liquid and fluid effect spritesheets, water, lava, slime, caustics, rain drops and alien fluids.
IMPORTANT: PLEASE READ
These are NOT particle emitters. These are pre-animated spritesheet frames in PNG format designed to be applied on planes and surfaces. A dedicated C# script is included for full animation control.
WHAT YOU GET
- Liquid animation frames in multiple styles:
- Water
- Lava
- Slime
- Caustic light effects
- Rain drops
- Alien fluid effects
- PNG format with perfect alpha transparency
- C# script included: control tiling, frame count, animation speed and scroll speed directly in the inspector
HOW IT WORKS
Apply the spritesheet to any plane or surface in your scene. Attach the included script and configure your animation parameters directly in the Unity inspector, no coding required.
USE CASES
- Water surfaces and rivers
- Lava pools and volcanic environments
- Slime and toxic waste zones
- Underwater caustic light effects
- Alien and sci-fi liquid environments
- Rain puddles and wet surface effects
- 2D and 3D game environments
COMPATIBILITY
✔ Built-in Render Pipeline
✔ Universal Render Pipeline (URP)
✔ High Definition Render Pipeline (HDRP)
✔ Mobile: resize textures in Unity Inspector for optimal performance