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3D Explosive Hazards Toolkit preview
Unity

3D Explosive Hazards Toolkit

By LupoStudio

Current price
$4.99
Lowest recorded
$4.99
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Lowest recorded standalone price: $4.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for 3D Explosive Hazards Toolkit Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $2.50 $4.99 Aug 8, 2026 Nov 8, 2026
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Last three months, in USD. Bundle prices cover the whole package.

About 3D Explosive Hazards Toolkit

  • Tools, Systems & Learning > Game Templates & Systems
  • Art & Visuals > VFX
3D Explosive Hazards Toolkit is a lightweight runtime toolkit for adding explosive hazard objects to Unity 3D projects.

The package includes four gameplay-ready prefabs:

- Proximity Timed Bomb
- Magnetic Bomb
- Contact Mine
- Chain Explosive Barrel

The core component, ExplosiveHazard3D, supports damage, contact, and proximity triggers. When triggered, it starts a fuse, plays optional fuse VFX, then applies radius damage and Rigidbody knockback.

The toolkit is designed to be easy to integrate into existing projects. It does not depend on any specific health system, enemy class, player stats, singleton, object pool, or game framework. Damage and knockback are handled through simple interfaces:

- IDamageable
- IKnockbackReceiver

You can use the included demo scripts for quick testing, or replace them with your own gameplay systems.

The package also includes ParticleSystem-based VFX prefabs, a demo scene, demo player controller, and an editor-only default VFX generator.

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