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Cap Haptics preview
Unity

Cap Haptics

By WhaRang

FREE

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for Cap Haptics 2 price observations from Sep 3, 2026 to Nov 5, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Sep 3, 2026: FREE. Unity First Price 2026-09-03 2026-09-03 Nov 5, 2026: FREE. Latest store price Sep 3, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price
FREEUnity First Price 2026-09-03 2026-09-03

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Cap Haptics

  • Tools, Systems & Learning > Development Tools & Automation
Semantic haptics for Android and iOS. Ask for a meaning - Success, ImpactHeavy, Selection - and Cap Haptics renders it through the best haptics API each device actually supports, degrading gracefully on weaker hardware. Two lines of code, zero configuration, nothing ever throws.

Key features

10 hand-tuned semantic patterns - impacts, notifications, selection ticks, ramps, heartbeat - working on both platforms out of the box

Capability-based tiers, not version checks - composition primitives and Core Haptics on modern hardware, OEM-tuned effects and waveforms below, honest no-op when there is no motor. Every pattern plays something on every device, down to Android 5.0

Custom patterns as assets - draw a strength curve, sequence primitives, or pick an OEM effect in the Inspector, then preview it on a USB-connected phone without making a build

Production plumbing included - intensity dial, app-level off switch for your settings menu, injectable logger for your analytics pipeline, and a result code from every call: nothing ever throws

Zero setup - permissions, Gradle dependencies and Xcode integration are handled automatically; safe to call in the Editor (log-only)

Versioned native ABI - any C#/native mismatch fails loudly at startup with a message saying exactly what is wrong

Haptics Playground sample - a two-page demo app to feel every pattern, override tiers, and design waveforms on-device

Unity price last checked .

Prices and availability may change.