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350+ Viruses 3D (4 in 1 PACK) preview
Unity

350+ Viruses 3D (4 in 1 PACK)

By SR Studios Kerala

$50

About 350+ Viruses 3D (4 in 1 PACK)

  • Theme > Realistic
  • Art & Visuals > 3D
  • Art & Visuals > Textures & Materials
This pack contains 350+ animated and non-animated 3D models of different viruses and biomolecules. It is suitable for medical, hospital, open-world, survival, and other 3D games.

The pack includes four collections: PBR animated viruses, glowing animated viruses, PBR non-animated small biomolecules, and glowing non-animated small biomolecules. It also includes bacteriophages with five animations.

Technical Details:
- Materials: Custom Shader Graph materials with realistic PBR and glowing ghost-like variations
- Models: Viruses, biomolecules, bacteriophages, DNA, and more
- Animations: Idle animation for virus models and five animations for bacteriophages
- Polygon count: Bacteriophages up to 7k vertices; Virus1 5k; Virus2 10k; Virus3 4,160; Virus4 3,264; Virus5 1,728; Virus6 7k; Virus7, 8, and 9 576
- UV unwrapped: Yes
- Customizable shaders: Yes
- Prefab variations: 350+ including nine new variations
- Texture size: 2048 PNG
- Shader Graph version: 12.1.11

Features:
- Diverse virus and biomolecule models
- Unique material, color, texture, and shader variations for each model
- Realistic PBR and glowing ghost-like shader variations
- Animated and non-animated models
- Highly customizable shaders and materials
- Create custom color variations with a few adjustments
- Optimized low-poly models
- Simple colliders included
- High-quality PBR shaders and materials
- Numerous prefab variations
- Completely unwrapped 3D models
- Shaders can be assigned to custom 3D meshes with unwrapped UVs
- Appropriately named nodes, materials, and textures
- Organized pivots and clearly named folders
- Easy drag-and-drop workflow

Usage:
Drag and drop a prefab into the scene.

Custom Shader Properties:
- Color 1, 2, and 3: Three-color combinations controlled by color masks
- Color Mask and Color 3 Mask: Support scaling, tiling, and custom textures
- Normal Map: Controls mesh bumpiness and supports scaling and custom textures

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