Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price | |
| $9.99 | Unity First Price 2026-06-19 2026-06-26 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About 3 Additional Abilities #2 - Top Down Roguelike Engine
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Fantasy & Mythology
- Theme > Military & Combat
⚠️ This package requires Top Down Rogue-like Engine to function. It will not work as a standalone asset.
Expand your roguelike with 3 ready-to-use active abilities that plug directly into the existing Ability system. Each ability is a ScriptableObject - drag it into your ability pool, configure in the Inspector, and it works. No code changes needed.
⚡ Active Abilities (3)
Boomerang Sword - Launches a spinning sword that chains through a sequence of nearby enemies and returns to the player. On the outward path the sword deals full damage and spins clockwise; on the return path it deals reduced damage and spins counter-clockwise. Each waypoint-to-waypoint movement is eased with a configurable animation curve.
Gravity Well - Locates the nearest enemy and drops a gravitational anomaly near them (with a random positional offset). All enemies within radius are pulled toward the well with continuously increasing force, taking periodic damage throughout. After the duration expires the well implodes and returns to the pool automatically.
Frost Nova - Fires an expanding ice ring outward from the player. Every enemy the ring touches is slowed to a configurable speed fraction. Each hit enemy also has a percentage chance to become fully frozen - frozen enemies display the FrostEffect shader and take periodic damage until the effect expires.
✅ What's Included
3 ability ScriptableObjects (pre-configured, ready to use)
All supporting MonoBehaviour components (BoomerangSword, GravityWellZone, FrostNovaWave, FrozenStatus)
Pool-compatible prefab components (ProjectilePool integration)
Full Inspector configuration - no code required to tune abilities
🔧 Requirements Top Down Rogue-like Engine (required - this pack extends its AbilityBase system)