Unity
3-in-1 UI Waves - Signal, Monitor, Audio Waveforms
By bitOps Dev
- Current price
- $14.99
- Lowest recorded
- $14.99
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Lowest recorded standalone price: $14.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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Last three months, in USD. Bundle prices cover the whole package.
About 3-in-1 UI Waves - Signal, Monitor, Audio Waveforms
- Art & Visuals > UI & GUI
Signal Waves / Monitor Scan Waves / Audio Reactive Meters
UI Signal Wave Toolkit is a modular 3-in-1 waveform system built for Unity UGUI.
Create animated signal waves, telemetry scan monitors, and audio-reactive sound meters - all fully customizable and optimized for runtime performance.
Designed for sci-fi HUDs, radar displays, audio indicators, debug tools, and stylized UI effects.
Included Features
Signal Wave System:
Render classic mathematical signal waves directly in UGUI.
Sine, Cosine, Tangent
Adjustable cycles across width
Speed and phase offset controls
Ribbon or dot rendering modes
Gradient and color customization
Global or local phase synchronization
Scaled or unscaled time support
Perfect for:
Sci-fi HUD animations
Telemetry UI
Futuristic menu elements
Stylized loading bars
Monitor Wave (ECG / Telemetry Scan):
Persistent scan-sweep waveform similar to ECG monitors or radar displays.
Scan head sweeps across buffer
Historical samples persist until overwritten
Heartbeat-style default curve included
Adjustable sweep speed
BPM-controlled waveform playback
Scan head styles (Gap, Blip, Tick)
Clear-on-wrap option
Freeze mode
Ideal for:
Medical UI
Radar/sonar interfaces
Sci-fi scanning displays
Surveillance dashboards
Sound Wave Meter (Audio Reactive):
Static waveform that reacts to real-time audio energy (RMS).
AudioListener or AudioSource input
Noise gate and sensitivity controls
Attack & release smoothing
Compression curve support
Dot or ribbon rendering
Fully stylized waveform template
Perfect for:
Stealth detection UI
Sound activity meters
Music visualizers
Ambient feedback systems
Modular Import:
Each feature is separated into its own folder structure. Users can import only the systems they need:
Signal Wave
Monitor Wave
Sound Wave Meter
Demo scenes (optional)
Fully Customizable via ScriptableObjects:
All systems use ScriptableObject settings for easy tuning:
Wave geometry
Rendering styles
Color gradients
Scan behavior
Audio sensitivity
Performance tuning
The runtime API allows amplitude control and dynamic adjustments.
Performance:
Lightweight UGUI-based rendering
No shaders required
No URP/HDRP dependency
Optimized mesh generation
Assembly Definitions included
Demo Scenes Included:
Interactive demo scenes are included for each feature:
Signal Wave Demo
Monitor Wave Demo
Sound Wave Meter Demo
Each demo includes inspector controls to explore settings in real time.
UI Signal Wave Toolkit is a modular 3-in-1 waveform system built for Unity UGUI.
Create animated signal waves, telemetry scan monitors, and audio-reactive sound meters - all fully customizable and optimized for runtime performance.
Designed for sci-fi HUDs, radar displays, audio indicators, debug tools, and stylized UI effects.
Included Features
Signal Wave System:
Render classic mathematical signal waves directly in UGUI.
Sine, Cosine, Tangent
Adjustable cycles across width
Speed and phase offset controls
Ribbon or dot rendering modes
Gradient and color customization
Global or local phase synchronization
Scaled or unscaled time support
Perfect for:
Sci-fi HUD animations
Telemetry UI
Futuristic menu elements
Stylized loading bars
Monitor Wave (ECG / Telemetry Scan):
Persistent scan-sweep waveform similar to ECG monitors or radar displays.
Scan head sweeps across buffer
Historical samples persist until overwritten
Heartbeat-style default curve included
Adjustable sweep speed
BPM-controlled waveform playback
Scan head styles (Gap, Blip, Tick)
Clear-on-wrap option
Freeze mode
Ideal for:
Medical UI
Radar/sonar interfaces
Sci-fi scanning displays
Surveillance dashboards
Sound Wave Meter (Audio Reactive):
Static waveform that reacts to real-time audio energy (RMS).
AudioListener or AudioSource input
Noise gate and sensitivity controls
Attack & release smoothing
Compression curve support
Dot or ribbon rendering
Fully stylized waveform template
Perfect for:
Stealth detection UI
Sound activity meters
Music visualizers
Ambient feedback systems
Modular Import:
Each feature is separated into its own folder structure. Users can import only the systems they need:
Signal Wave
Monitor Wave
Sound Wave Meter
Demo scenes (optional)
Fully Customizable via ScriptableObjects:
All systems use ScriptableObject settings for easy tuning:
Wave geometry
Rendering styles
Color gradients
Scan behavior
Audio sensitivity
Performance tuning
The runtime API allows amplitude control and dynamic adjustments.
Performance:
Lightweight UGUI-based rendering
No shaders required
No URP/HDRP dependency
Optimized mesh generation
Assembly Definitions included
Demo Scenes Included:
Interactive demo scenes are included for each feature:
Signal Wave Demo
Monitor Wave Demo
Sound Wave Meter Demo
Each demo includes inspector controls to explore settings in real time.