Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $15. The latest store price is $30.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $30 | Latest store price | |
| $30 | Unity First Price 2026-08-13 2026-08-13 | |
| $15 | Unity New Release Discount 2026-08-13 2026-08-27 | |
| $15 | Unity New Release Discount 2026-08-13 2026-08-27 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About 2D Toolbox
- Tools, Systems & Learning > Development Tools & Automation
2D Toolbox is an editor based GUI creation tool. While primarily designed to convert 3D objects into 2D icons, its advanced layer system also enables the creation of full 2D artwork.
Key Features
Advanced Layer System
The tool supports Sprite, Shape, Text, and 3D Object layers. The layer system is reorderable, allowing you to manage the render order via drag and drop functionality.
Layer Based Effects
The effect system operates on a per layer basis. Each layer can have its own independent stack of effects applied.
Scene Integration
2D Toolbox utilizes the existing scene environment to perform layer sorting. This internal sorting system is fully integrated and can be configured directly from the UI.
Artboard and Batch Export
You can work within a dedicated artboard window at any resolution. The Batch Export feature allows for the simultaneous conversion of multiple objects into icons.
The following effects are supported:
Drop Shadow
Inner Shadow
Outer Glow
Inner Glow
Bevel
Stroke
Color Overlay
Gradient Overlay
Blur
Stroke
Animation
Pixelate
Chromatic Aberration
Vignette
Sharpen
Posterize
Noise
Hue Shift
Support for all Custom Materials
Rasterized layer based masking
-------------Additional Tools------------
UI Optimizer
This tool scans Canvas based UI to identify all utilized graphics. It packs these assets into a single atlas and automatically updates scene references. This ensures that all UI elements are rendered in a single draw call.
3D Animation to 2D Directional Animation
This tool converts 3D animations into 1, 4, or 8 directional 2D animations. It allows 3D assets to be utilized as sprite based animations for 2D projects.
Animation and Flipbook System
3D animations can be played frame by frame within the editor. You can export single frames or entire sequences as flipbooks. The built in FlipbookPlayer handles playback and allows you to assign events to specific frames.
Technical Details
Unity Version: 2021 (LTS versions) or later (Unity 6 is recommended)
[Requirements]
Note: This asset uses the Unity Package Manager and requires the following dependencies to work properly:
2D Sprite (com.unity.2d.sprite)
Editor Coroutines (com.unity.editorcoroutines)
Key Features
Advanced Layer System
The tool supports Sprite, Shape, Text, and 3D Object layers. The layer system is reorderable, allowing you to manage the render order via drag and drop functionality.
Layer Based Effects
The effect system operates on a per layer basis. Each layer can have its own independent stack of effects applied.
Scene Integration
2D Toolbox utilizes the existing scene environment to perform layer sorting. This internal sorting system is fully integrated and can be configured directly from the UI.
Artboard and Batch Export
You can work within a dedicated artboard window at any resolution. The Batch Export feature allows for the simultaneous conversion of multiple objects into icons.
The following effects are supported:
Drop Shadow
Inner Shadow
Outer Glow
Inner Glow
Bevel
Stroke
Color Overlay
Gradient Overlay
Blur
Stroke
Animation
Pixelate
Chromatic Aberration
Vignette
Sharpen
Posterize
Noise
Hue Shift
Support for all Custom Materials
Rasterized layer based masking
-------------Additional Tools------------
UI Optimizer
This tool scans Canvas based UI to identify all utilized graphics. It packs these assets into a single atlas and automatically updates scene references. This ensures that all UI elements are rendered in a single draw call.
3D Animation to 2D Directional Animation
This tool converts 3D animations into 1, 4, or 8 directional 2D animations. It allows 3D assets to be utilized as sprite based animations for 2D projects.
Animation and Flipbook System
3D animations can be played frame by frame within the editor. You can export single frames or entire sequences as flipbooks. The built in FlipbookPlayer handles playback and allows you to assign events to specific frames.
Technical Details
Unity Version: 2021 (LTS versions) or later (Unity 6 is recommended)
[Requirements]
Note: This asset uses the Unity Package Manager and requires the following dependencies to work properly:
2D Sprite (com.unity.2d.sprite)
Editor Coroutines (com.unity.editorcoroutines)