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2D Sprite Shaders & VFX Pack V2 - 50 Effects, Materials & Transitions for URP preview
Unity

2D Sprite Shaders & VFX Pack V2 - 50 Effects, Materials & Transitions for URP

By Neprosto Assets

$19.99

About 2D Sprite Shaders & VFX Pack V2 - 50 Effects, Materials & Transitions for URP

  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
Add distinctive surface styles, optical effects, transitions and animated patterns to characters, props, pickups, icons and particle sprites.

Start with ready-to-use materials or combine effects in the material Inspector. Adjust each effect independently with Amount, Detail and Color, plus Speed for animated effects. Assign a material directly to a SpriteRenderer to use it in your game.

Included:
- 50 procedural effects and 150 material presets for SpriteRenderer, uGUI and Particle Systems.
- 50 sprite prefabs, one particle prefab and one interactive demo scene.
- Nine renderer shader variants, editable HLSL/C# source and a PNG appearance baker.
- Single-sprite and particle previews, effect mixing, individual Reset, category filters, HEX input and light/dark transparency backgrounds.
- Project image selection and Unity’s native color picker in the Editor, plus English offline documentation.

Effect categories:
- Surfaces: Stained Glass, Kintsugi Ceramic, Liquid Fill, Lava Interior, Soap Foam, Ferrofluid Surface, Impact Scars, Rust Erosion, Peeling Paint, Wood Growth Rings, Marble Veins, Carbon Fiber, Sand Dune Surface, Snow Cover, Moss Surface.
- Art: Crosshatch Engraving, Watercolor Pigment, Oil Impasto, Embroidered Sprite, Risograph Print, Contour Boil.
- Optics: Iridescent Foil, Lenticular Ridges, Heat Pulse, Emboss Relief, Underwater Caustics, Rain on Glass, Recursive Portal, Kaleidoscope Surface.
- Transitions: Scratch Pattern Reveal, Sticker Peel, Paper Tear, Origami Fold, Glass Shatter.
- Motion: Melting Wax, Echo Copies, Elastic Dent, Flow Map Water.
- Patterns: Hex Shield Impact, Branching Lightning, Liquid Bridges, Geometric Shape Morph, Moire Patterns, Organic Labyrinth, Circuit Traces, Flowing Ink Ribbons.
- Filters: Contour Scan, Pixel Sorting, Palette Dithering, CRT Phosphor.

Requires Unity URP and uGUI/TextMesh Pro. Import TMP Essential Resources for the demo if your project has no TMP Settings. No third-party runtime plugins are required. AI-assisted shader and tool development was used.

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