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Lowest recorded standalone price: $4.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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About 2D Shooter Creation Kit
- Audio > Sound Effects & Ambience
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Stylized
- Theme > Retro & Arcade
- Theme > Military & Combat
- Theme > Buildings & Infrastructure
- Theme > Modern
- Art & Visuals > 2D
- Art & Visuals > UI & GUI
Kickstart your next top-down shooter with this complete, ready-to-use wave survival template!
Whether you are participating in a Game Jam, learning how to structure a game loop, or looking for a solid foundation to build your own zombie apocalypse, this template has you covered. It features a fully functional combat system, infinite enemy waves, a complete in-game economy, and full localization support.
All visual assets are 2D pixel art, and the code is designed to be easily tweaked, expanded, and translated.
KEY FEATURES:
- Complete Game Flow: Seamlessly transition from a fully functional Main Menu directly into the action, and back again.
- Infinite Wave System: Survive endless hordes of zombies. The difficulty pacing is built-in, with a short breather between waves for shopping.
- Smart Zombie AI & Pathfinding: Enemies utilize a custom A* pathfinding grid to intelligently navigate around obstacles and chase the player without getting stuck. They feature physics-based movement, attacks perfectly synced to animation frames, and drop coins upon death to fuel the in-game economy.
- Dynamic In-Game Shop: Spend your hard-earned points between waves! Players can purchase ammo, unlock new weapons, and buy consumable items.
- Advanced Weapon System: Includes 3 distinct firearms out of the box: Pistol (starting weapon), SCAR-H, and Sniper Rifle (AWP) + Melee and Grenades.
- Throwable Grenades: For explosive area-of-effect damage.
- Inventory & Consumables: A tactical inventory system limited to 2 slots. Currently includes Health Potions to heal up during tight situations.
- Full Localization Support: Built with Unity Localization in mind. Absolutely no hardcoded text! Everything is set up to be easily translated and modified to fit your project's needs.
- Customizable Audio: Every action (shooting, reloading, UI clicks, enemy sounds) is tied to a flexible audio setup, making it incredibly easy to swap in your own sound effects.
- Functional UI & Pause Menu: Includes a clean Pause Menu allowing players to adjust audio volume, resume gameplay, or quit.
- Ready-to-Play Map: A compact, flat-level arena filled with building obstacles to encourage tactical movement and kiting.
ART & ASSETS:
- All sprites are pixel art created in Aseprite.
- Includes basic character animations, zombie animations, and weapon sprites.
Whether you are participating in a Game Jam, learning how to structure a game loop, or looking for a solid foundation to build your own zombie apocalypse, this template has you covered. It features a fully functional combat system, infinite enemy waves, a complete in-game economy, and full localization support.
All visual assets are 2D pixel art, and the code is designed to be easily tweaked, expanded, and translated.
KEY FEATURES:
- Complete Game Flow: Seamlessly transition from a fully functional Main Menu directly into the action, and back again.
- Infinite Wave System: Survive endless hordes of zombies. The difficulty pacing is built-in, with a short breather between waves for shopping.
- Smart Zombie AI & Pathfinding: Enemies utilize a custom A* pathfinding grid to intelligently navigate around obstacles and chase the player without getting stuck. They feature physics-based movement, attacks perfectly synced to animation frames, and drop coins upon death to fuel the in-game economy.
- Dynamic In-Game Shop: Spend your hard-earned points between waves! Players can purchase ammo, unlock new weapons, and buy consumable items.
- Advanced Weapon System: Includes 3 distinct firearms out of the box: Pistol (starting weapon), SCAR-H, and Sniper Rifle (AWP) + Melee and Grenades.
- Throwable Grenades: For explosive area-of-effect damage.
- Inventory & Consumables: A tactical inventory system limited to 2 slots. Currently includes Health Potions to heal up during tight situations.
- Full Localization Support: Built with Unity Localization in mind. Absolutely no hardcoded text! Everything is set up to be easily translated and modified to fit your project's needs.
- Customizable Audio: Every action (shooting, reloading, UI clicks, enemy sounds) is tied to a flexible audio setup, making it incredibly easy to swap in your own sound effects.
- Functional UI & Pause Menu: Includes a clean Pause Menu allowing players to adjust audio volume, resume gameplay, or quit.
- Ready-to-Play Map: A compact, flat-level arena filled with building obstacles to encourage tactical movement and kiting.
ART & ASSETS:
- All sprites are pixel art created in Aseprite.
- Includes basic character animations, zombie animations, and weapon sprites.