Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price |
About 2D Frigates Collection II
- Theme > Sci-fi & Space
- Theme > Military & Combat
- Art & Visuals > 2D
This pack contains 2D spaceships. They can be used in a space game. The ships are combined on a texture atlas, weapons and missiles/torpedoes are on separate textures. Each ship is also available on a separate layer in the PSD sourcefiles.
Check out the 2D spaceships free trial pack available on my publisher account.
The ships are available on my publisher account as 3D models too.
- 7 frigates
- Textures for top down view and side view
- Modular weapons
- Torpedoes + missiles
- 6 different texture sets
- All PSD sourcefiles are included
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (ship texture atlas), 1024 (weapons) and 512 (missiles)
- Some ships/parts may need to be rescaled depending on the scale your game uses
- Sorting layer setup is described in the included readme file
Check out the 2D spaceships free trial pack available on my publisher account.
The ships are available on my publisher account as 3D models too.
- 7 frigates
- Textures for top down view and side view
- Modular weapons
- Torpedoes + missiles
- 6 different texture sets
- All PSD sourcefiles are included
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (ship texture atlas), 1024 (weapons) and 512 (missiles)
- Some ships/parts may need to be rescaled depending on the scale your game uses
- Sorting layer setup is described in the included readme file