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25 Metal Materials Ready, Volume. 10 preview
Unity

25 Metal Materials Ready, Volume. 10

By Interactive Arts

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for 25 Metal Materials Ready, Volume. 10 1 price observations from Nov 2, 2026 to Nov 2, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Nov 2, 2026: $4.99. Latest store price Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
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Recorded standalone asset prices in USD
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$4.99Latest store price

About 25 Metal Materials Ready, Volume. 10

  • Theme > Realistic
  • Art & Visuals > Textures & Materials
Reference and Documentations: Shader Smart: Rusty and Polished Metal Specified | Details & User Guide. Introduction: This package contains a set of 25 ready-to-use materials for mobile applications. A set of 76 seamless textures are included, resolution is fixed at 512 by 512 for mobile performances. All materials are powered by “Shader Smart: Rusty and Polished Metal Specified”, with high customizability and extra features introduced as: 1) Secondary Normal: A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal. Features: Albedo: Color Bias | Contrast | Brightness, Metallic: Uniform Metallic Strength, Roughness: Contrast | White/Black Channel Strength | Strength, Normal: Strength | Bias, Secondary Normal: Strength | Bias | Secondary to Primary Ratio, Ambient Occlusion: Contrast | Base Value, Texture Coordinates: Rotation | UV Tiling | UV Offset, Uniform metallic adjustment is introduced to some shaders. Tech Details and Specifications: Numbers of Shaders: 3, Numbers of Mobile Materials: 25, Numbers of Mobile Material Textures: 75, Mobile Material Texture Resolution: 512 by 512 (seamless), Numbers of Additional Textures: 1, Numbers of Demo Scenes: 9, Parallax Height | Far Field Differentiation | Secondary Normal | Independent Tiling and Offset | Texture Rotation, PBR Based Rendering, SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular, Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android, Render Type: Opaque, Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.

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