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25 Metal Materials Ready, Volume. 1 preview
Unity

25 Metal Materials Ready, Volume. 1

By Interactive Arts

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for 25 Metal Materials Ready, Volume. 1 1 price observations from Nov 4, 2026 to Nov 4, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Nov 4, 2026: $4.99. Latest store price Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price

About 25 Metal Materials Ready, Volume. 1

  • Theme > Realistic
  • Art & Visuals > Textures & Materials
Reference and Documentations
Shader Smart: Rusty and Polished Metal Specified | Details & User Guide

Introduction
This package contains a set of 25 ready-to-use materials for mobile applications. A set of 76 seamless textures are included, resolution is fixed at 512 by 512 for mobile performances. All materials are powered by “Shader Smart: Rusty and Polished Metal Specified”, with high customizability and extra features introduced as:
1) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.

Features
Albedo: Color Bias | Contrast | Brightness
Metallic: Uniform Metallic Strength
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Bias | Secondary to Primary Ratio
Ambient Occlusion: Contrast | Base Value
Texture Coordinates: Rotation | UV Tiling | UV Offset
Uniform metallic adjustment is introduced to some shaders

Tech Details and Specifications
Numbers of Shaders: 3
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 1
Numbers of Demo Scenes: 9
Parallax Height | Far Field Differentiation | Secondary Normal | Independent Tiling and Offset | Texture Rotation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.

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