Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.99. The latest store price is $15.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15.99 | Latest store price | |
| $15.99 | Unity First Price 2026-09-10 2026-09-10 | |
| $7.99 | Unity New Release Discount 2026-09-10 2026-09-24 | |
| $7.99 | Unity New Release Discount 2026-09-10 2026-09-24 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About PackRat - Asset Backup, Missing Script Cleanup, Reference Linker
- Tools, Systems & Learning > Development Tools & Automation
ybaltaci.com/assetstore/packrat
⭐ What's Included
• Missing Script Cleanup — finds and removes broken MonoBehaviour references, even ones a normal search misses.
• Reference Linker — finds broken guid references, ranks real candidates, and actually relinks them. Not just detection.
• Asset Vault — backs up every new Asset Store download into your own Dropbox/Drive/OneDrive folder, automatically.
❓ What is PackRat?
Built for the "asset hoarder" — anyone whose Assets folder is a graveyard of packages bought over the years. Three focused tools for the three problems that come with that: scripts that go missing, references that quietly break, and downloads that vanish if your cache gets wiped. No cloud APIs. No OAuth. No account of any kind. Everything runs on your local file system.
📌 Missing Script Cleanup
• Scans scenes, prefabs and ScriptableObjects as plain text — no need to open them, works even if your project currently fails to compile.
• Catches both "Missing (Mono Script)" cases: a script that was never assigned, and a real reference that no longer points to anything.
• Every cleanup is backed up first, automatically. Honest cleanup, not "repair" — a removed reference can't be restored, only removed.
📌 Reference Linker
• Ranked candidate matching, scored by name, folder, and recovered history — with thumbnails.
• Nothing relinks without your approval — you review every match.
• Live text filter narrows a long results list to exactly what you're looking for.
• Flags fields you likely forgot to fill in too — a material with no shader, a renderer with no material.
• Ignore anything permanently — per field, per file, or per whole folder.
📌 Asset Vault
• Watches your Asset Store cache and copies every new download into a folder you choose.
• Never touches the source — nothing is deleted or moved from the cache, only copied.
• BYOS — works with whatever cloud client you already trust. PackRat never uploads anything itself.
🔒 100% Local
No telemetry, no network calls, no account. PackRat ships with its own "what PackRat honestly does not do" section in the docs — it doesn't recover deleted code, doesn't guarantee a match is correct (you approve every one), and doesn't manage your Asset Store account.
🚧 Limitations
• Doesn't recover deleted code — only cleans up what's already broken.
• Relink candidates are suggestions, not guarantees — you make the final call.
• Editor-only — adds nothing to your player builds.
Code assisted with AI (Claude)