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15 Essential Editor Tools for Unity preview
Unity

15 Essential Editor Tools for Unity

By Rishabh One Developer

FREE

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for 15 Essential Editor Tools for Unity 2 price observations from Oct 28, 2026 to Nov 4, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Oct 28, 2026: FREE. Unity First Price 2026-10-28 2026-10-28 Nov 4, 2026: FREE. Latest store price Oct 28, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price
FREEUnity First Price 2026-10-28 2026-10-28

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About 15 Essential Editor Tools for Unity

  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
15 Essential Editor Tools for Faster Game Development
Welcome to the ultimate utility bundle designed to speed up your Unity workflow. Whether you are a beginner or an intermediate developer, these 15 custom Editor tools will automate repetitive tasks, organize your workspace, and enhance your productivity. All tools are neatly organized under a single custom top menu ("Rishabh Tools") so your workspace remains clutter-free.

What's included in the bundle?
Tool 1.1 - Advanced Object Scatterer: Easily populate your scenes by scattering props (like trees, rocks, debris) randomly across terrains or surfaces.
Tool 1.2 - Horror Light Generator: Instantly create atmospheric, flickering, or dramatic lighting presets perfect for horror games.
Tool 1.3 - Texture & Mesh Optimizer: Analyze and manage your game assets to improve project performance.
Tool 1.4 - Audio Visualizer Setup: Visualize 3D audio source ranges and settings directly in the Scene view without playing the game.
Tool 1.5 - Missing Component Cleaner: Automatically find and remove empty or "missing" script components from GameObjects with one click.
Tool 1.6 - Hierarchy Setup: Keep your project clean and organized with advanced hierarchy structuring and separators.
Tool 1.7 - Missing Material Fixer: Quickly identify and repair broken or pink "missing" materials across your entire scene.
Tool 1.8 - Advanced Prefab Replacer: Swap out placeholder models with final prefabs in bulk effortlessly.
Tool 1.9 - Bulk Renamer: Rename dozens of GameObjects at once using custom prefixes, suffixes, and automatic numbering.
Tool 2.0 - Scene Bookmark Manager: Save specific camera angles and jump between different areas of your large scenes instantly.
Tool 2.1 - Transform Randomizer: Add natural variety to your environments by randomizing the position, rotation, and scale of selected objects.
Tool 2.2 - Grouping & Pivot Manager: Easily group multiple objects under a new parent and adjust their center pivot points without hassle.
Tool 2.3 - High-Res Screenshot Tool: Capture ultra-high-resolution, transparent, or standard showcase images directly from the Scene or Game view cameras.
Tool 2.4 - Snap to Surface Manager: Perfectly align and snap floating objects to the ground or complex meshes.
Tool 2.5 - To-Do Board: An in-editor task management board to keep track of your bugs, ideas, and daily goals without leaving Unity.


Why choose this bundle?
Lightweight: Editor-only scripts that do not bloat your game's runtime build.
Easy to Use: No complex setups; just import and start using.
Time-Saving: Automates tedious manual tasks so you can focus on game design.

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