Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.49$1249. The latest store price is $24.99$2499.
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price check
Price
Observation
$24.99$2499
Latest store price
$12.49$1249
Unity New Release Discount 2026-10-19 2026-10-26
$12.49$1249
Unity New Release Discount 2026-10-19 2026-10-26
$24.99$2499
Unity First Price 2026-10-19 2026-10-19
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
Convert your entire scene to ANY art style or custom shader with a single click. 1-Click Style Converter is a powerful scene-wide rendering and material workflow tool for Unity's Universal Render Pipeline (URP). Instead of manually reassigning dozens or hundreds of materials by hand when you want to change your game's visual identity, this tool intelligently batch-converts your entire scene including static meshes, skinned characters, and Unity Terrains into any art style or shader you want in seconds. Convert to any custom shader or style: the core engine is completely open and extensible. Plug in ANY Shader: use your own custom shaders, shaders from the Asset Store, or third-party stylization shaders. Intelligent Property Mapper: automatically transfers diffuse maps, albedo tints, normal maps, cutoffs, and property offsets from your existing materials into the target shader. Universal Batch Processing: converts hundreds of scene objects simultaneously while preserving shared materials and texture linkages. 10 ready-to-use presets included: start converting immediately with 10 pre-built, production-ready art styles: Anime with multi-step cel shading, soft rim lighting and gradients; Toon with classic comic/cartoon shading, crisp shadow steps and customizable tints; Toon + Outline with comic aesthetic enhanced with inverted-hull geometry ink outlines; Claymation with tactile stop-motion feel, procedural surface lumpiness and matte response; Snow with winter environment coating, world-space accumulation and sparkling glints; Hologram with futuristic sci-fi projection, animated scanlines, Fresnel glow, and glitch effects; Paper Cutout with handcrafted look featuring layered paper fiber textures and stepped lighting; Low-Poly with geometric faceted aesthetic and stylized specular gleams; Flat with minimalist graphic design aesthetic and posterized tone mapping; Watercolor with painterly wet-edge illustration, pigment bleeding and paper grain. Full Terrain support: don't leave your ground behind. The tool includes dedicated stylized Terrain shaders that automatically convert your Unity Terrains, splat maps, and detail grass to match the chosen aesthetic. Lighting & Dynamic Day/Night Skybox: Lighting Presets - Auto, Sunrise, Day, Sunset, and Night presets instantly re-tune sunlight direction, color, and ambient atmosphere. Procedural Skybox - a lightweight, fully SRP-compatible sky shader featuring sun/moon bodies, dynamic milky way bands, twinkling stars, and animated clouds. Real-Time Day/Night Cycle - includes a lightweight runtime script that smoothly drives diurnals, shadow angles, and ambient color transitions. 100% non-destructive revert: experiment with total confidence. Your original source materials and scene setups are never destroyed. All converted materials are created as new assets, and original materials are cached so you can hit "Revert Scene" at any point to restore your scene back to its exact original state. Flexible filtering & use cases: convert the entire scene, or filter by active Hierarchy Selection, Tag, or Layer. Perfect for rapid art-direction prototyping, game jams, multi-style games, or transforming realistic assets into stylized aesthetics.
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