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GameDev Market

Mega castle and dungeon pack

By Robert Brooks

$15

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.

Recorded prices for Mega castle and dungeon pack 1 price observations from Nov 7, 2026 to Nov 7, 2026. Lowest recorded price $15. Exact dates and prices are listed below. $0.00 $7.50 $15.00 Nov 7, 2026: $15. Latest store price Nov 7, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15Latest store price

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Mega castle and dungeon pack

  • Theme > Buildings & Infrastructure
  • Art & Visuals > 2D
  • Theme > Historical
Mega castle and dungeon building pack A complete pack for creating, castle, dungeon and sewer levels. The pack includes huge repeating backgrounds, over 30 repeating tiles for creating an infinite variety of levels, Background props such as doors, portculis, spikes and a driping sewer pipe which leaks a variety of liquids, animated tourches and animated chandaliers and on top of the that pack even includes two completely animated sprite charaters, a zombie and a flying bat. All assets are 100% vector but I have also included .png files so you can use them in your engine straight away with the minimum opf editing. The zombie sprite animations have been made with spriter and have been exported at around 600 pixels by frame, depending on the animation. The spriter file is also included. The background repeats on all sides and is really large, I made it huge to avoid easily visible repeating patterns that often occur in tiled platform games.

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