Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $44.83. The latest store price is $44.83, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $44.83 | Latest store price |
About Kar98 Sniper Rifle (Fps - Tps)
Game-Ready to Plug & Play – Fully Customizable
Skeletal System : Fully compatible with Unreal Engine 4, Unreal Engine 5, and Unity
Animation : Weapon & Hand Animations
Character arm animations
ADS (Aim Down Sight) & Hip animations
Fire
Reload
Reload From Dry
Chamber round
Character Animations
Built for FPS & TPS Games.
Includes skeletal structure and animation. Compatible with FPS and TPS character arm animations
Note : In TPS animations only arm movements are available, foot, torso and head movements are not available. Arm animations are designed to move in harmony with the integrity of the character.
Suggestion : It is recommended to attach the weapon to the L bone while the reload and hammer animations are running
Overview
All objects are fully UV-mapped and matched with their respective textures.
Game-ready: optimized for real-time engines.
Elements requiring animation are detached and correctly named.
Models are manually unwrapped to maximize UV space usage.
Scaled accurately to match existing in-game models.
Visuals & Art:
High Quality Models
Low Poly Models
Detachable Meshes
Replaceable coating
Removable logo
Optimized
Skeletal System : Fully compatible with Unreal Engine 4, Unreal Engine 5, and Unity
Animation : Weapon & Hand Animations
Character arm animations
ADS (Aim Down Sight) & Hip animations
Fire
Reload
Reload From Dry
Chamber round
Character Animations
Built for FPS & TPS Games.
Includes skeletal structure and animation. Compatible with FPS and TPS character arm animations
Note : In TPS animations only arm movements are available, foot, torso and head movements are not available. Arm animations are designed to move in harmony with the integrity of the character.
Suggestion : It is recommended to attach the weapon to the L bone while the reload and hammer animations are running
Overview
All objects are fully UV-mapped and matched with their respective textures.
Game-ready: optimized for real-time engines.
Elements requiring animation are detached and correctly named.
Models are manually unwrapped to maximize UV space usage.
Scaled accurately to match existing in-game models.
Visuals & Art:
High Quality Models
Low Poly Models
Detachable Meshes
Replaceable coating
Removable logo
Optimized