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Fab

Advanced VR Template

By Voxel Vision

$53.80

Rated 4.3/5 from 3 ratings on Fab.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $53.80. The latest store price is $53.80, matching the lowest recorded price shown here.

Recorded prices for Advanced VR Template 1 price observations from Nov 7, 2026 to Nov 7, 2026. Lowest recorded price $53.80. Exact dates and prices are listed below. $0.00 $26.90 $53.80 Nov 7, 2026: $53.80. Latest store price Nov 7, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$53.80Latest store price

About Advanced VR Template

Looking to build a polished VR experience with advanced weapon mechanics and interactions?

Advanced VR Template provides a focused, production-ready framework for creating immersive VR gameplay centered around weapons, attachments, and high-quality hand interaction systems. Whether you're developing a shooter, simulation, or experimental VR project, this template gives you the core systems needed to get started quickly while remaining fully customizable.
Built entirely in Blueprints, the template is designed for flexibility and scalability, allowing developers to easily expand or modify systems without unnecessary complexity.


Core Systems

Weapon Framework

Create and extend weapons using a modular child Blueprint system. Each weapon includes built-in support for grabbing, firing, collision handling, advanced gore, dismemberment and animation setup.

Gore & Dismemberment System (Zombies)

Modular, limb-based dismemberment system

Per-body-part damage handling (head, arms, legs, etc.)

Easy to customize


This update expands the template beyond weapon mechanics into zombie experience design, enabling developers to build more intense and reactive gameplay scenarios.

Grenade Framework

• 3 Types & 3 Sizes: Frag, Smoke, and Flashbang variants in Small, Medium, and Large configurations.
• Dual-Stage Safety: Interactive physical pin-pulling coupled with capacitive index-finger tracking.
• Realistic Lever Logic: Release Trigger Button To Release Lever.

Attachment System

A fully integrated system for adding and managing weapon attachments:
Magazines with ammo logic and visible bullets

Scopes with zoom, reticle, and screen rendering

Silencers

Rocket launcher support

Sniper



VR Interaction System

Designed to provide natural and responsive interactions:
Procedural grabbing

Animation-based hand interactions

Climbable objects

Inventory



Hand & Animation System

Accurate hand placement and alignment

Support for tailored grab animations

No socket dependency — Hand Placement directly from Object BP for animation-based positioning and natural interaction alignment



Shooting & VFX

Muzzle flash effects

Projectile-based firing system



Interactive Systems

Includes practical, gameplay-ready interaction examples:
Swipe Keycard access system

Keypad Lock system

Switches and Buttons

Easily extendable interaction framework



A solid foundation for developers who want to build advanced VR interactions and weapon systems without starting from scratch.

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